The King of Fighters '98 UMFE/Kasumi Todoh
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Revision as of 16:26, 16 September 2011 by Desmond Delaghetto (talk | contribs) (Created page with "== Normal Moves == == Throws == '''Centipede Crunch:''' (close) b/f + C '''Snail Snuggle:''' (close) b/f + D == Command Moves == '''Elbow Thrust:''' f + A == Special Mov...")
Normal Moves
Throws
Centipede Crunch: (close) b/f + C
Snail Snuggle: (close) b/f + D
Command Moves
Elbow Thrust: f + A
Special Moves
Ecstasy Crunch: qcf + A/C (also possible in the air)
Anti-Air Ecstasy Crunch: dp + A/C
Snow Peak Punch: qcb + B/D
Dual-palm Bullet: qcf + A/C, Two-Handed Repeller: hcf + B/C, Shell Smasher: down, down + C
Lightning Crack: dp + B/D
Invincible Body Blow: hcf + B
- counters air attacks
Fakeout Punch Kick Crunch: hcf + D
- counters high, and mid attacks
Hurricane Halberd Press: (close) hcb, f + A/C
Desperation Moves
Ultimate Ecstasy Crunch: qcf, qcf + A/C (also possible in the air, can be held down, only on the ground)