Difference between revisions of "SNK Heroines: Tag Team Frenzy/Athena Asamiya"
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(→2S) |
(→4S) |
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Line 376: | Line 376: | ||
|version=Normal | |version=Normal | ||
|damage=60 | |damage=60 | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=SKD - /6 | ||
|blockAdv= | |blockAdv=-2 / -6 | ||
|HTC= | |HTC=SKD | ||
|BTC= | |BTC=21 | ||
|spirit=1 | |spirit=1 | ||
|description= | |description= | ||
Line 395: | Line 395: | ||
|version=EX | |version=EX | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=HKD | ||
|blockAdv= | |blockAdv=2 | ||
|HTC= | |HTC=HKD | ||
|BTC= | |BTC=19 | ||
|spirit= | |spirit=0 | ||
|description= | |description= | ||
* This one has all the same properties as the normal Psycho Reflector, save for the added wallsplat to crumple that the EX Reflector adds. This also means it can’t reflect super projectiles. | * This one has all the same properties as the normal Psycho Reflector, save for the added wallsplat to crumple that the EX Reflector adds. This also means it can’t reflect super projectiles. |
Revision as of 17:15, 28 May 2020
Profile
A high school pop idol who fights for truth and justice. Her fighting style is based around the Psycho Power she was born with, combined with Chinese martial arts. She is serious and a hard worker with a bright and active personality. She can sometimes be a bit of a crybaby, though.
Gameplan
Notable normal: far.H. Good for poking and juggles, actually puts Athena in an airborne state, so she’ll go over low angled attacks like Terry’s Power Wave. More notable in that it’s a solid poke to mess with anyone at range if you think they might try to approach via IAD-ing.
Recommended Partners
Normal Moves
c.L
c.L |
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c.H
c.H |
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f.L
f.L |
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f.H
f.H |
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j.L
j.L |
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j.H
j.H |
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66H
66H |
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Universal Mechanics
Forward Throw
Forward Throw 6L+G |
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Back Throw
Back Throw |
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Air Throw
Air Throw j.5L+G |
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Assist
Assist 5I |
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Special Moves
5S
Psycho Ball 5S |
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2S
Psycho Sword 2S |
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4S
Psycho Reflector 4S |
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j.S
Phoenix Arrow j.S |
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Dream Finish
5D
Crystal Shoot 5D (air ok) |
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2D
Shining Crystal Bit 2D (air ok) |
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Combos
For information on combo notation, please refer to this page.
Mid-screen
1000 health
- IAD.H, L,L,H, j.5S, cl.H, jc.H, 66H, IAD.L, 66H, walk(4), far.H~2S xx 2D (479 damage)
- j.H, L,L,H, 66H, cl.H, jc.H, 66H, IAD.L, 66H, walk(4), far.H~2S xx 2D (489 damage)
- IAD.H, L,L,H, 66H, walk(4), far.H~4S, 66H, cl.H, jc.H, 66H, IAD.L, 66H, 2S xx 2D (518 damage)
500 health
- j.H, L,L,H, far.H~5S, 66H, IAD.H, 66H, IAD.L, 66H, 4S, cl.H, jc.5S, 2S xx 2D (522 damage)
- IAD.H, walk(6), L,cl.H, 66H, IAD.H, 66H, IAD.L, 66H, walk(4), far.H~4S, 66H, 5S, 66H, j.5S xx 2D (534 damage)
- j.H, L,L,H, 66H, IAD.H, 66H, IAD.L, 66H, walk(4), far.H~4S, 66H, 5S, 66H, cl.H, jc.5S, 2S xx 2D (557 damage)
Corner
1000 health
- j.H, L,L,H, cl.H, jc.H, 66H, 5S, dash, 66H, IAD.L, 66H, 2D (476 damage)
- j.H, L,L,H, cl.H, 66H, dash, IAD.H, 66H, dash, IAD.L, 66H, walk(4), far.H~4S, 66H, 2D (508 damage)
- j.H, L,L,H, cl.H~5S, dash, 66H, dash, IAD.H, 66H, IAD.L, 66H, walk(4), far.H~4S, 66H, 2D (510 damage)
500 health
- j.H, L,cl.H, 66H, walk(4), far.H~4S, 66H, 5S, 66H, j.5S xx 2D (487 damage)
- j.H, L,L,H, cl.H~5S, dash, 66H, dash, IAD.H, 66H, IAD.L, 66H, walk(4), far.H~4S, 66H, 2S xx 2D (524 damage)
- j.H, L,L,H, cl.H, jc.H, 66H, 5S, dash, 66H, IAD.L, 66H, walk(4), far.H~4S, 66H, 2S xx 2D (532 damage)
Corner-carry
1000 health
- L,L,H, IAD.H, 66H, dash, IAD.L, 66H, walk(4), far.H~4S, 66H, cl.H, 66H, 2D (479 damage)
- L,L,H, dash, 66H, dash, IAD.H, 66H, IAD.L, 66H, walk(4), far.H~4S, 66H, cl.H, 66H, 2D (497 damage)
500 health
- L,L,H, IAD.H, 66H, dash, IAD.L, 66H, walk(4), far.H~4S, 66H, 5S, 66H, cl.H, 66H, 2S xx 2D (517 damage)
- L,L,H, dash, 66H, dash, IAD.H, 66H, IAD.L, 66H, walk(4), far.H~4S, 66H, 5S, 66H, cl.H, 66H, 2S xx 2D (535 damage)
Videos
Costumes