SNK Heroines: Tag Team Frenzy/Luong

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File:Characters luong thumb.png

Gameplay Overview

Normals

Notable normals: Far L, Far H - Luong’s far H is actually pretty lengthy for an attack of its ilk, and still fairly fast. You can use it to check people who might come at you a bit too recklessly.


Luong’s far H is her launching normal, unlike other characters who would to the same with their close H, and as such, it’s also jump cancellable, and Luong can definitely hurt anyone she can put into a juggle state.


Close

cl. L:

cl. H:

Far

Far L:


Far H:

Dash

Dash H:


Jump

j. L:

j. H:

Throws

Forward throw:

  • xxx dmg
  • Causes (soft or hard knockdown)


Back throw:

  • xxx dmg
  • Throws opponent


Air throw:

  • Throws opponent behind

SP

Assist:

Special Moves

5S -

Without Spirit:

EX Item:


6S -

Without Spirit:

EX Item:


4S -

Without Spirit:

EX Item:


2S -

Without Spirit:

EX Item:


j.S -

Without Spirit:

EX Item:

Dream Finish

5D

(name of move):


2D

(name of move):

Combos

IAD = Instant Air Dash cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent)

far. = Far (i.e, doing a Light or Heavy farther away from the opponent)

xx = Means you cancel into the next move immediately (i.e, 2S xx 5D)

~ = Means you press the next command immediately after (i.e, cl.H~2D)

jc. = Jump Cancel

dj. = Double Jump

walk() = This means you walk in the direction in the ()'s create the distance needed for the next move. So walk(4) means walk back, walk(6) means to walk forward.

dash = This means to dash to close distance.

Videos

External Links

Contributors

SNK Heroines: Tag Team Frenzy
General

ControlsCustomizationItemsPatch NotesSystem

Characters

Athena AsamiyaJeanneKula DiamondLeona HeidernLove HeartLuongMai ShiranuiMianMissXMui MuiNakoruruShermieSkullo ManiaSylvie Paula PaulaTerry BogardThief ArthurYuri SakazakiZarina