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- ...V/CharHeader|char's data header]]. Said data is then queried by [[Template:FrameData-KOFXV/Query]] and made tables of using [[Template:FrameDataCargo-KOFXV]]. It also {{DocParam| idle || Whether the move is a char's basic action (standing, jumping, etc), in order to use the more appropriate [[Template:M8 KB (1,295 words) - 05:56, 5 September 2022
- {{DocParam| idle || Whether the move is a char's basic action (standing, jumping, etc), in order to use the more appropriate [[Template:M : The action has to be registered with idle set to yes. Idle defaults to no otherwise.}}7 KB (1,148 words) - 14:51, 16 February 2023
- {{DocParam| idle || Whether the move is a char's basic action (standing, jumping, etc), in order to use the more appropriate [[Template:M : The action has to be registered with idle set to yes. Idle defaults to no otherwise.}}8 KB (1,174 words) - 04:10, 19 July 2023