Difference between revisions of "The King of Fighters XIII/Benimaru Nikaido"

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==Special Moves==
==Special Moves==
'''qcf + A/C =Raijin ken (EX)'''
'''qcf + A/C = Raijin ken (EX)'''


'''qcf + A/C (in air) = Air Raijin ken (EX)'''
'''qcf + A/C (in air) = Air Raijin ken (EX)'''
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'''hcb, f + A/C (close) = Benimaru Collider (EX)'''
'''hcb, f + A/C (close) = Benimaru Collider (EX)'''


==Desperation Moves==
==Desperation Moves==

Revision as of 22:58, 8 August 2010

Normals

Throw

b/f + C/D = Catch and Shoot


Command Moves

f + B/D = Jackknife

d + B/D (in air) = Flying Drill

d/f/b + C/D (close in air) = Knee Drop


Special Moves

qcf + A/C = Raijin ken (EX)

qcf + A/C (in air) = Air Raijin ken (EX)

rdp + A/C = Benimaru Lancer (EX)

dp + B/D = Super Inazuma (EX)

qcf + B/D = Iaido kick > d, u + B/D

hcb, f + A/C (close) = Benimaru Collider (EX)

Desperation Moves

qcf x2 + A/C = Raikouken (EX)

qcb x2 + A/C = Rolling Thunder


Neomax

qcf x2 + BD (can be directed uf/df/f after activation) = Raiohken


Combos