Difference between revisions of "The King of Fighters XIII/Robert Garcia"

From Dream Cancel Wiki
Jump to navigation Jump to search
Line 1: Line 1:
==Normals==
==Normals==
===Standing===
'''st. A'''
* Chain / Cancellable
* Hit Detection: High
* Damage: 25
'''st. B'''
* Cancellable
* Hit Detection: High
* Damage: 30
'''st. C'''
* Cancellable
* Hit Detection: High
* Damage: 80
'''st. D'''
* Can't be cancelled
* Hit Detection: High
* Damage: 70
'''cl. C'''
* Cancellable
* Hit Detection: High
* Damage: 70
'''cl. D'''
* Cancellable
* Hit Detection: High
* Damage: 70 x 2
===Crouching===
'''cr. A'''
* Chain / Cancellable
* Hit Detection: High
* Damage: 25
'''cr. B'''
* Chainable
* Hit Detection: Low
* Damage: 30
'''cr. C'''
* Cancellable
* Hit Detection: High
* Damage: 70
'''cr. D'''
* Cancellable
* Hit Detection: Low
* Damage: 80
===Jumping===
'''j. A'''
* Cancellable
* Hit Detection: Mid
* Damage: 45 (40)
'''j. B'''
* Can't be cancelled
* Hit Detection: Mid
* Damage: 45 (40)
'''j. C'''
* Cancellable
* Hit Detection: Mid
* Damage: 72 (70)
'''j. D'''
* Can't be cancelled
* Hit Detection: Mid
* Damage: 70 (68)
===Blowback Attack===
'''CD'''
* Cancellable
* Hit Detection: High
* Damage: 75
'''j. CD'''
* Cancellable
* Hit Detection: High
* Damage: 90 (80)
'''GC CD'''
* Can't be cancelled
* Hit Detection: High
* Damage: 10




==Throw==
==Throw==
'''f/b + C/D = Kubikiri Nage'''
* Can be broken
* Hit Detection: Throw
* Damage: 100




==Command Moves==
==Command Moves==
'''f + A = Upper'''
'''f + A = Upper'''
* Cancellable
* Hit Detection: High
* Damage: 25 x 2




'''f + B = Lower'''
'''f + B = Low Kick'''
* Cancellable
* Hit Detection: Low
* Damage: 45




'''BD (in air) = Ushirogeri'''
'''BD (in air) = Ushirogeri'''
* Can't be cancelled
* Hit Detection: High
* Damage: 55
'''uf against side of screen (1P side) = Triangle Jump'''
* No damage




==Special Moves==
==Special Moves==
'''qcf + A/C = Ryugekiken (EX)'''
'''qcf + A/C = Ryugekiken (EX)'''
* Super-Cancellable
* Hit Detection: High
* Damage: 65; EX Damage: 60, 70




'''dp + A/C = Ryuga (EX)'''
'''dp + A/C = Ryuga (EX)'''
* Drive- / Super-Cancellable
* Hit Detection: High
* A Damage: 70 (45); C Damage: 75, 45; EX Damage: 100, 70




'''(charge) db, f + B/D = Hienshippukyaku (EX)'''
'''(charge) db, f + B/D = Hienshippukyaku (EX)'''
* Drive-Cancellable (D version only)
* Hit Detection: High
* B Damage: 70; D Damage: 60 x 2; EX Damage: 70, 80




'''qcb + B/D (in air) = Hienryujinkyaku (EX)'''
'''qcb + B/D (in air) = Hienryujinkyaku (EX)'''
* Drive-Cancellable
* Hit Detection: High
* Damage: 60; EX Damage: 120




'''f, b, f + B/D (EX)'''
'''f, b, f + B/D = Geneikyaku (EX)'''
* Drive- / Super-Cancellable
* Hit Detection: High
* Damage: 0 x 2, 10 x 13, 135; EX Damage: 0 x 2, 15 x 19, 155




'''hcf + D (close) = Ryuren Geneikyaku (EX)'''
'''hcf + D (close) = Ryuren Geneikyaku (EX)'''
* Can't be cancelled
* Hit Detection: Throw
* Damage: 10 x 3, 130; EX Damage: 10 x 6, 80




==Desperation Moves==
==Desperation Moves==
'''qcf, hcb + A/C = Ryukohranbu (EX)'''
'''qcf, hcb + A/C = Ryukohranbu (EX)'''
* MAX Cancellable
* Hit Detection: High
* Damage: 0, 10 x 13, 30, 60; EX Damage: 0, 10 x 10, 8 x 18, 10, 50




'''f, b, hcf + A/C = Haohshokoken'''
'''f, hcf + A/C = Haohshokoken'''
* Hit Detection: High
* Damage: 200




==Neomax==
==Neomax==
'''qcf, hcb + BD (ground or air) = Hienshippuryujinkyaku'''
'''qcf, hcb + BD (ground or air) = Hienshippuryujinkyaku'''
* Hit Detection: High
* Damage: 0 x n, 450 (125)




==Combos==
==Combos==
===Combos===
- j. D, st. C, f+B, f+A, dp+C
- j. D, st. C, f+B, f+A, db~f+K
- st. C, f+B, hcf+K
- st. C, f+B, dp+C
- cr. B x2, f+B, dp+C
- cr. B x2, f+B, hcf+K
===Gauge Consumption===
- j. D, st. C, f+B, f+A, dp+C, (DC) qcf+P
- j. D, st. C, f+B, f+A, dp+C, (DC) f b f+K
- j. D, st. C, f+B, f+A, dp+C, (DC) qcf hcb+P
- st. C, f+B, hcf+BD, f b f+K, (DC) dp+P
- st. C, f+B, hcf+BD, f b f+K, (SC) qcf hcb+P
- cr. Bx2, f+B, qcf hcb+P
===HD Combos===
- st. C, f+B, f+A [HD], st. C, f+B, qcf hcb+BD
- st. C, f+B, f+A [HD] st. C, f+B, f+A, hcf+BD, f b f + BD (HDC) qcf hcb+BD
- j. D, st. C, f+B, f+A [HD] st. C, f+B, f+A, dp+C (DC) qcb+D in air, dp+C (DC) f b f + BD (HDC) qcf hcb+P (MC) qcf hcb+BD
==Links & References==
'''Technical Reference'''
http://www.youtube.com/watch?v=C299OL3EB8k
'''Combo Video by Mr. KOF'''


http://www.youtube.com/watch?v=abPgB9ZAzIU
[[Category: King of Fighters XIII]]
[[Category: King of Fighters XIII]]

Revision as of 07:15, 28 November 2010

Normals

Standing

st. A

  • Chain / Cancellable
  • Hit Detection: High
  • Damage: 25

st. B

  • Cancellable
  • Hit Detection: High
  • Damage: 30

st. C

  • Cancellable
  • Hit Detection: High
  • Damage: 80

st. D

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 70

cl. C

  • Cancellable
  • Hit Detection: High
  • Damage: 70

cl. D

  • Cancellable
  • Hit Detection: High
  • Damage: 70 x 2


Crouching

cr. A

  • Chain / Cancellable
  • Hit Detection: High
  • Damage: 25

cr. B

  • Chainable
  • Hit Detection: Low
  • Damage: 30

cr. C

  • Cancellable
  • Hit Detection: High
  • Damage: 70

cr. D

  • Cancellable
  • Hit Detection: Low
  • Damage: 80


Jumping

j. A

  • Cancellable
  • Hit Detection: Mid
  • Damage: 45 (40)

j. B

  • Can't be cancelled
  • Hit Detection: Mid
  • Damage: 45 (40)

j. C

  • Cancellable
  • Hit Detection: Mid
  • Damage: 72 (70)

j. D

  • Can't be cancelled
  • Hit Detection: Mid
  • Damage: 70 (68)


Blowback Attack

CD

  • Cancellable
  • Hit Detection: High
  • Damage: 75

j. CD

  • Cancellable
  • Hit Detection: High
  • Damage: 90 (80)

GC CD

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 10


Throw

f/b + C/D = Kubikiri Nage

  • Can be broken
  • Hit Detection: Throw
  • Damage: 100


Command Moves

f + A = Upper

  • Cancellable
  • Hit Detection: High
  • Damage: 25 x 2


f + B = Low Kick

  • Cancellable
  • Hit Detection: Low
  • Damage: 45


BD (in air) = Ushirogeri

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 55


uf against side of screen (1P side) = Triangle Jump

  • No damage


Special Moves

qcf + A/C = Ryugekiken (EX)

  • Super-Cancellable
  • Hit Detection: High
  • Damage: 65; EX Damage: 60, 70


dp + A/C = Ryuga (EX)

  • Drive- / Super-Cancellable
  • Hit Detection: High
  • A Damage: 70 (45); C Damage: 75, 45; EX Damage: 100, 70


(charge) db, f + B/D = Hienshippukyaku (EX)

  • Drive-Cancellable (D version only)
  • Hit Detection: High
  • B Damage: 70; D Damage: 60 x 2; EX Damage: 70, 80


qcb + B/D (in air) = Hienryujinkyaku (EX)

  • Drive-Cancellable
  • Hit Detection: High
  • Damage: 60; EX Damage: 120


f, b, f + B/D = Geneikyaku (EX)

  • Drive- / Super-Cancellable
  • Hit Detection: High
  • Damage: 0 x 2, 10 x 13, 135; EX Damage: 0 x 2, 15 x 19, 155


hcf + D (close) = Ryuren Geneikyaku (EX)

  • Can't be cancelled
  • Hit Detection: Throw
  • Damage: 10 x 3, 130; EX Damage: 10 x 6, 80


Desperation Moves

qcf, hcb + A/C = Ryukohranbu (EX)

  • MAX Cancellable
  • Hit Detection: High
  • Damage: 0, 10 x 13, 30, 60; EX Damage: 0, 10 x 10, 8 x 18, 10, 50


f, hcf + A/C = Haohshokoken

  • Hit Detection: High
  • Damage: 200


Neomax

qcf, hcb + BD (ground or air) = Hienshippuryujinkyaku

  • Hit Detection: High
  • Damage: 0 x n, 450 (125)


Combos

Combos

- j. D, st. C, f+B, f+A, dp+C

- j. D, st. C, f+B, f+A, db~f+K

- st. C, f+B, hcf+K

- st. C, f+B, dp+C

- cr. B x2, f+B, dp+C

- cr. B x2, f+B, hcf+K

Gauge Consumption

- j. D, st. C, f+B, f+A, dp+C, (DC) qcf+P

- j. D, st. C, f+B, f+A, dp+C, (DC) f b f+K

- j. D, st. C, f+B, f+A, dp+C, (DC) qcf hcb+P

- st. C, f+B, hcf+BD, f b f+K, (DC) dp+P

- st. C, f+B, hcf+BD, f b f+K, (SC) qcf hcb+P

- cr. Bx2, f+B, qcf hcb+P

HD Combos

- st. C, f+B, f+A [HD], st. C, f+B, qcf hcb+BD

- st. C, f+B, f+A [HD] st. C, f+B, f+A, hcf+BD, f b f + BD (HDC) qcf hcb+BD

- j. D, st. C, f+B, f+A [HD] st. C, f+B, f+A, dp+C (DC) qcb+D in air, dp+C (DC) f b f + BD (HDC) qcf hcb+P (MC) qcf hcb+BD


Links & References

Technical Reference

http://www.youtube.com/watch?v=C299OL3EB8k

Combo Video by Mr. KOF

http://www.youtube.com/watch?v=abPgB9ZAzIU