Difference between revisions of "The Last Blade 2/Genbu no Okina"

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* forward + B (Power and Speed) is not cancellable
* forward + B (Power and Speed) is not cancellable
* forward + C in Speed Mode is not cancellable
* forward + C in Speed Mode is not cancellable


'''Crouching'''
'''Crouching'''
* all but low C in Power mode can cancel when crouching
* all but low C in Power mode can cancel when crouching


'''Ground Hits'''
'''Ground Hits'''
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* B version is a longer toss
* B version is a longer toss
* C version has the tortise coming out then moving back to Okina; it heals Okina slightly if it reaches him
* C version has the tortise coming out then moving back to Okina; it heals Okina slightly if it reaches him


'''Turtle Tremor''' - hcb + A/B
'''Turtle Tremor''' - hcb + A/B
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* B version is a knockdown
* B version is a knockdown
* Super Cancle able
* Super Cancle able


'''Tortoise Tromp''' - hcb + C
'''Tortoise Tromp''' - hcb + C
* Okina launches himself forward
* Okina launches himself forward
* Anti-Air potential
* Anti-Air potential


'''Fisherman's Feint''' - dp + A/B/C
'''Fisherman's Feint''' - dp + A/B/C
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* Unblockable
* Unblockable
* From version A to C the length of the line is determined
* From version A to C the length of the line is determined


'''Pacificst Pounce''' - rdp + A/B/C
'''Pacificst Pounce''' - rdp + A/B/C
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* C verison, called '''Heaven''' puts Okina above opponent, dropping him down on his/her head.  
* C verison, called '''Heaven''' puts Okina above opponent, dropping him down on his/her head.  
* Cversion is overhead
* Cversion is overhead


==Desperation Moves==
==Desperation Moves==
'''Genbu Blast''' - f, hcf + AB
'''Genbu Blast''' - f, hcf + AB
* Okina spins and creates a damaging tornado
* Okina spins and creates a damaging tornado


==Super Desperation Moves==
==Super Desperation Moves==
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* Okina holds out basket and a Dragon Turtle pops out and hits opponent
* Okina holds out basket and a Dragon Turtle pops out and hits opponent
* The tossed Dragon Turtle will lock in on where you are, so block instead of moving
* The tossed Dragon Turtle will lock in on where you are, so block instead of moving


==Combos==
==Combos==
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* A + B + C + d C + A + d C + f BC
* A + B + C + d C + A + d C + f BC
* A + B + C + d C + A + BC + A + qcf B
* A + B + C + d C + A + BC + A + qcf B
{{Navbox LB2}}
[[Category:The Last Blade 2]]

Revision as of 23:00, 12 August 2019

Okina121.gif

Normals

Standing

  • A, B, and C can cancel in both Power Mode and Speed Mode
  • forward + B (Power and Speed) is not cancellable
  • forward + C in Speed Mode is not cancellable

Crouching

  • all but low C in Power mode can cancel when crouching

Ground Hits

  • df + B
  • C

Special Moves

Turtle Thrust - qcf + A/B/C

  • Okina throws turtle projectiles from his basket
  • A version is a short toss, and then it crawls along the ground
  • B version is a longer toss
  • C version has the tortise coming out then moving back to Okina; it heals Okina slightly if it reaches him

Turtle Tremor - hcb + A/B

  • Okina whirls himself in a top spin, attacking the opponent
  • B version is a knockdown
  • Super Cancle able

Tortoise Tromp - hcb + C

  • Okina launches himself forward
  • Anti-Air potential

Fisherman's Feint - dp + A/B/C

  • Okina throws a fishing line with a turtle at the end, meant to trip/knockdown
  • Unblockable
  • From version A to C the length of the line is determined

Pacificst Pounce - rdp + A/B/C

  • A vanishing, teleporation technique
  • A version, called Feint puts Okina and the far end of the screen.
  • B version, called Earth puts Okina in-front of opponent, hitting opponent low with a turtle
  • C verison, called Heaven puts Okina above opponent, dropping him down on his/her head.
  • Cversion is overhead

Desperation Moves

Genbu Blast - f, hcf + AB

  • Okina spins and creates a damaging tornado

Super Desperation Moves

Rage of Genbu - f, hcf + B

  • Okina holds out basket and a Dragon Turtle pops out and hits opponent
  • The tossed Dragon Turtle will lock in on where you are, so block instead of moving

Combos

Any Mode

  • Dash A/B, qcf B
  • Dash A/B, hcb A
  • j B, B, qcf B
  • j B, B, dp A
  • hcb B, f, hcf AB

Power Mode Only

  • j B, f C, f, hcf B

Speed and EX Mode

  • j B, b A, A, A, B, f B
  • j B, A, B, C, df B
  • Dash A/B, d B, hcb C
  • j B, A, B, hcb A

Super Speed Combos

  • A + B + C + A + B + C + A + B + qcf C
  • A + B + C + A + B + C + C + B + qcf A
  • A + B + C + d C + A + d C + f BC
  • A + B + C + d C + A + BC + A + qcf B
The Last Blade 2
General

FAQControlsSystemStrategy

Characters

Akari IchijoGenbu no OkinaHibiki TakaneHyo AmanoJuzoh KanzakiKaede (Original)KaedeKeiichiro WashizukaKojiroh SanadaKouryuMoriya MinakataMukuroRekka LeeSetsunaShigen NaoeShinnosuke KagamiYukiZantetsu