Difference between revisions of "The King of Fighters XV/Darli Dagger"
(→Movelist: Added missing moves) |
(→Jump D) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{CharNavbox_XV}} | {{CharNavbox_XV}} | ||
<section begin="image"/>[[File:KOFXV Darli Profile.webp|thumb|Darli Dagger is a shipwright who runs a workshop on an island. In addition to her own monstrous strength, she fights using the technical skills she inherited from being a carpenter and the self-defense wisdom she learned from pirates.<br/>She sets out together with Haohmaru in helping Nakoruru with her mission. More exciting than seeing the latest developments in ship building, Darli readies her blade for some intense battles that await!]]<section end="image"/> | <section begin="image"/>[[File:KOFXV Darli Profile.webp|thumb|Darli Dagger is a shipwright who runs a workshop on an island. In addition to her own monstrous strength, she fights using the technical skills she inherited from being a carpenter and the self-defense wisdom she learned from pirates.<br/>She sets out together with Haohmaru in helping Nakoruru with her mission. More exciting than seeing the latest developments in ship building, Darli readies her blade for some intense battles that await! | ||
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | |||
<big>'''Jump:''' 42f | |||
<br>'''Hop:''' 33f | |||
<br>'''Backdash:''' 23f | |||
<br>'''Run Speed Ranking:''' 7 | |||
</big></div>]]<section end="image"/> | |||
{{TOClimit|3}} | {{TOClimit|3}} | ||
==Movelist== | ==Movelist== | ||
Line 56: | Line 62: | ||
| '''0 Meter''' | | '''0 Meter''' | ||
| | | | ||
Light Confirm<br/> | |||
Anywhere <br/> | Light Confirm<br/> | ||
Anywhere<br/> | |||
Anywhere<br/> | |||
Corner<br/> | |||
| | | | ||
2B > c.5B > 2A > 236A = 166 dmg<br/> | |||
2B > c.5B > 63214K = 178 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 214C = 240 dmg<br/> | |||
c.5D, c.5C(1 Hit) / 2C > 236A = 264 / 254 dmg<br/> | |||
c.5C, c.5C(1 Hit) > 623C = 322 dmg<br/> | |||
|- | |- | ||
| '''½ Meter''' | | '''½ Meter''' | ||
| | | | ||
Light confirm<br/> | |||
Anywhere<br/> | |||
Anywhere<br/> | Anywhere<br/> | ||
Corner<br/> | |||
| | | | ||
2B > c.5B > 2A > 236AC , 623C = 242 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 214AC, 623C = 392 dmg<br/> | |||
c.5D, 2C > 236AC, 623C = 327 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 236AC, c.5C, c.5C(1 Hit) > 623C = 442 dmg<br/> | |||
|- | |- | ||
| '''1 Meter''' | | '''1 Meter''' | ||
| | | | ||
Light Confirm<br/> | |||
Light Confirm<br/> | |||
Anywhere<br/> | |||
Anywhere<br/> | Anywhere<br/> | ||
Corner<br/> | |||
| | | | ||
2B > 2A > 236A > 236236K = 299 dmg<br/> | |||
2B > c.5B > 2A > 236A, 236236P = 342 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 214AC, 236AC, 623C = 458 dmg<br/> | |||
c.5D, c.5C(1 Hit) / 2C > 236A, 236236P = 450 / 440 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 214AC, 236AC, c.5C, c.5C(1 Hit) > 623C = 554 dmg<br/> | |||
|- | |||
| '''1½ Meters''' | |||
| | |||
Light Confirm<br/> | |||
Anywhere<br/> | |||
Anywhere<br/> | |||
Corner<br/> | |||
| | |||
2B > c.5B > 2A > 236AC , 623C > 236236K = 368 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 214AC, 623C > 236236K = 536 dmg<br/> | |||
c.5D, 2C > 236AC, 623C > 236236K = 462 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 236AC, c.5C, c.5C(1 Hit) > 623C > 236236P = 584 dmg<br/> | |||
|- | |- | ||
| '''2 Meters''' | | '''2 Meters''' | ||
| | | | ||
Light Confirm<br/> | |||
Anywhere<br/> | |||
Anywhere<br/> | |||
Corner<br/> | |||
| | | | ||
2B > c.5B > 2A > 236A > 236236AC = 462 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 214AC, 236AC, 623C > 236236K = 594 dmg<br/> | |||
c.5D, c.5C(1 Hit) / 2C > 236A, 236236AC = 578 / 568 dmg<br/> | |||
c.5D, c.5C(1 Hit) > 214AC, 236AC, c.5C, c.5C(1 Hit) > 623C > 236236P = 686 dmg<br/> | |||
|- | |- | ||
|} | |} | ||
Line 232: | Line 274: | ||
* Hits below and behind Darli, good for hops and crossups. | * Hits below and behind Darli, good for hops and crossups. | ||
* Can cross up even when hopping. | * Can cross up even when hopping. | ||
Crossup hitbox active for 3 frames, so try to make sure you tiI WANT TO BLOW MY BRAINS OUT WITH A SHOTGUN | |||
}} | }} | ||
Line 363: | Line 405: | ||
|description2= | |description2= | ||
* Command grab | * Command grab | ||
* EX BD version has increased range and damage | * EX BD version has increased range and damage | ||
* Corner safe jump vs 4f reversals - 624B/D/BD > whiff 2A > super jump forward | * Corner safe jump vs 4f reversals - 624B/D/BD > whiff 2A > super jump forward |
Latest revision as of 01:14, 9 April 2024
The King of Fighters XV | |
Contents
- 1 Movelist
- 2 Quick Combo Reference
- 3 Gameplay Overview
- 4 Normals
- 5 Rush Moves
- 6 Throws
- 7 Command Moves
- 8 Special Moves
- 9 Super Special Moves
- 10 Climax Super Special Moves
- 11 Misc
- 12 Alternate Colors
- 13 Videos
- 14 Navigation
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Swirling Undertow - (close) / +
Command Normals
Special Moves
Serpentine Breaker (Keep) - + / HOLD
Serpentine Breaker (Retreat) -
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
Light Confirm |
2B > c.5B > 2A > 236A = 166 dmg |
½ Meter |
Light confirm |
2B > c.5B > 2A > 236AC , 623C = 242 dmg |
1 Meter |
Light Confirm |
2B > 2A > 236A > 236236K = 299 dmg |
1½ Meters |
Light Confirm |
2B > c.5B > 2A > 236AC , 623C > 236236K = 368 dmg |
2 Meters |
Light Confirm |
2B > c.5B > 2A > 236A > 236236AC = 462 dmg |
Gameplay Overview
Darli Dagger is a DLC character who dies when she tries to confirm off lights. | |
Pros | Cons |
|
|
Normals
Far Standing Normals
Far A
far A
f.A
f.A |
|
---|
Far B
far B
f.B
f.B |
|
---|
Far C
far C
f.C
f.C |
|
---|
Far D
far D
f.D
f.D |
|
---|
Close Standing Normals
Close A
close A
cl.A
cl.A |
|
---|
Close B
close B
cl.B
cl.B |
|
---|
Close C
close C
cl.C
cl.C |
|
---|
Close D
close D
cl.D
cl.D |
|
---|
Crouch Normals
Crouch A
crouch A
2A
2A |
|
---|
Crouch B
crouch B
2B
2B |
|
---|
Crouch C
crouch C
2C
2C |
|
---|
Crouch D
crouch D
2D
2D |
|
---|
Jump Normals
Jump A
jump A
j.A
j.A |
|
---|
Jump B
jump B
j.B
j.B |
|
---|
Jump C
jump C
j.C
j.C |
|
---|
Jump D
jump D
j.D
j.D |
|
---|
Blowback
Blowback
Blowback
CD
CD |
|
---|
Shatter Strike
Shatter Strike
236CD
236CD |
|
---|
jump CD
jump CD
j.CD
j.CD |
|
---|
Rush Moves
Rush
cl.AA/c.AAX
cl.AA/c.AAX |
|
---|
Throws
Oceanic Erosion
Oceanic Erosion
(close) 4/6C
(close) 4/6C |
|
---|
Swirling Undertow
Swirling Undertow
(close) 4/6D
(close) 4/6D |
|
---|
Command Moves
Surprise Attack
Surprise Attack
6A
6A |
|
---|
Sweeping Shave
Sweeping Shave
AC
AC |
|
---|
Special Moves
Blade Surf
Blade Surf
236A/C/AC
236A/C/AC |
|
---|
Serpentine Breaker
Serpentine Breaker
214A/C/AC
214A/C/AC |
|
---|
Serpentine Breaker Movement during Charge
Serpentine Breaker Movement
214[P]~6/66/44
214[P]~6/66/44 |
|
---|
High Tide
High Tide
236B/D/BD
236B/D/BD |
|
---|
Tall High Tide
Tall High Tide
623A/C/AC
623A/C/AC |
|
---|
Riptide Pierce
Riptide Pierce
624B/B/BD
624B/B/BD |
|
---|
Super Special Moves
Lagoon Onslaught
Lagoon Onslaught
236236P/AC
236236P/AC |
|
---|
Rough Seas
Rough Seas
236236K/BD
236236K/BD |
|
---|
Climax Super Special Moves
Perfect Storm
Perfect Storm
2141236CD
2141236CD |
|
---|
Misc
Alternate Colors
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
|