Difference between revisions of "The King of Fighters XV/Elisabeth Blanctorche"
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|name=jump D | |name=jump D | ||
|input=j.D | |input=j.D | ||
|captions= Hop Version (Hitbox), Jump Version | |||
|description2=* Cross up. | |description2=* Cross up. | ||
Line 327: | Line 328: | ||
|name=Étincelle | |name=Étincelle | ||
|input=236A/C/AC | |input=236A/C/AC | ||
|captions= A Version (Hitbox),C Version (Hitbox),EX Version,, EX Forward,, EX Back | |||
|description5=* Projectile comes out in 13f and will proceed to detonate in 15f even if Elisabeth is interrupted | |description5=* Projectile comes out in 13f and will proceed to detonate in 15f even if Elisabeth is interrupted | ||
* A version sets projectile close, C sets it further | * A version sets projectile close, C sets it further | ||
Line 341: | Line 343: | ||
|name=Coup • de • Vent | |name=Coup • de • Vent | ||
|input=623A/C/AC | |input=623A/C/AC | ||
|captions= A Version (Hitbox),,,,C Version,,,,EX Version | |||
|description3= | |description3= | ||
* Combo Starter | * Combo Starter | ||
Line 353: | Line 356: | ||
|name=Illusion | |name=Illusion | ||
|input=236B/D/BD | |input=236B/D/BD | ||
|captions= Normal Version (Hitbox), EX Version | |||
|description3=* Counters highs and mids. | |description3=* Counters highs and mids. | ||
* Elisabeth teleports behind the opponent upon activation | * Elisabeth teleports behind the opponent upon activation | ||
Line 361: | Line 365: | ||
The EX version counters all types of attacks, barring throws. While it's much faster, it is not frame 1, meaning it cannot be used reliably as a reversal. | The EX version counters all types of attacks, barring throws. While it's much faster, it is not frame 1, meaning it cannot be used reliably as a reversal. | ||
}} | }} | ||
====Grêle==== | ====Grêle==== | ||
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|name=Grêle | |name=Grêle | ||
|input=214A/C/AC | |input=214A/C/AC | ||
|captions= A Version (Hitbox), C Version, EX Version | |||
|description3= | |description3= | ||
* EX version is an overhead. | * EX version is an overhead. | ||
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|name=Aurore | |name=Aurore | ||
|input=214B/D/BD | |input=214B/D/BD | ||
|captions= B Version (Hitbox),, D Version,,EX Version | |||
|description3=* Reflects projectiles | |description3=* Reflects projectiles | ||
* | * Full body invincibility against physical air attacks. | ||
* B version negates projectiles, D version reflects projectiles. | * B version negates projectiles, D version reflects projectiles. | ||
Line 409: | Line 414: | ||
|moveId=elisabeth_236236a,elisabeth_236236c,elisabeth_236236ac | |moveId=elisabeth_236236a,elisabeth_236236c,elisabeth_236236ac | ||
|input=236236A/C/AC | |input=236236A/C/AC | ||
|captions= Normal Version (Hitbox), Max Version | |||
|description3= | |description3= | ||
* Invincible | * Invincible | ||
Line 420: | Line 426: | ||
|moveId=elisabeth_2363214a,elisabeth_2363214c,elisabeth_2363214ac | |moveId=elisabeth_2363214a,elisabeth_2363214c,elisabeth_2363214ac | ||
|input=2363214A/C/AC | |input=2363214A/C/AC | ||
|captions= Normal Version (Hitbox),,,Max Version | |||
|description3=* Anywhere Juggle | |description3=* Anywhere Juggle | ||
* Goes fullscreen | * Goes fullscreen |
Latest revision as of 04:00, 7 May 2024
The King of Fighters XV | |
Contents
- 1 Movelist
- 2 Quick Combo Reference
- 3 Gameplay Overview
- 4 Normals
- 5 Rush Moves
- 6 Throws
- 7 Command Moves
- 8 Special Moves
- 9 Super Special Moves
- 10 Climax Super Special Moves
- 11 Misc
- 12 Alternate Colors
- 13 Videos
- 14 Navigation
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Illusion - + / (In time with opponent's attack) (*)
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
2BBB 214A |
153 dmg |
0.5 Meter |
2B 5B 623AC 6A 623C 214A |
275 dmg |
1 Meter |
2BBB 214A 236236C |
313 dmg |
2 Meters |
2B f.5B 623A 623AC 214BD 623C 214A 236236C |
472 dmg |
Gameplay Overview
Elisabeth is a poking focused character with a slight emphasis on defense. She has great tools for pestering her opponent with hitboxes such as her 214K, 214A, and Far D. 214K is also a powerful disruptive tool that can shut down both projectile-focused and aerial-focused playstyles, forcing them to play on Elisabeth's terms. After pestering her opponent with pokes and cracking them open, Elisabeth is rewarded with some of the best meter gain and damage combos in the game. Elisabeth's primary weakness is a linear pressure game, due to her lack of plus frames and limited useful cancels on block. Elisabeth fits anywhere on a team, depending on how you like to use her, whether it's building meter and beating zoners on point, cashing out with powerful combos on anchor, or somewhere in between on mid, which is her most popular position. | |
Pros | Cons |
|
|
Normals
Far Standing Normals
Far A
far A
A
A |
|
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Far B
far B
B
B |
|
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Far C
far C
C
C |
|
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Far D
far D
D
D |
|
---|
Close Standing Normals
Close A
close A
cl.A
cl.A |
|
---|
Close B
close B
cl.B
cl.B |
|
---|
Close C
close C
cl.C
cl.C |
|
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Close D
close D
cl.D
cl.D |
|
---|
Crouch Normals
Crouch A
crouch A
2A
2A |
|
---|
Crouch B
crouch B
2B
2B |
|
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Crouch C
crouch C
2C
2C |
|
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Crouch D
crouch D
2D
2D |
|
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Jump Normals
Jump A
jump A
j.A
j.A |
|
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Jump B
jump B
j.B
j.B |
|
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Jump C
jump C
j.C
j.C |
|
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Jump D
jump D
j.D
j.D |
|
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Blowback
Blowback
Blowback
CD
CD |
|
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ShatterStrike
Shatterstrike
236CD
236CD |
|
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AdvanceStrike
AdvanceStrike
214CD
214CD |
|
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jump CD
jump CD
j.CD
j.CD |
|
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Rush Moves
Rush
rush
cl.AA/cl.AAX
cl.AA/cl.AAX |
|
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Throws
Maniêre
Maniêre
(close) 4/6C
(close) 4/6C |
|
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Exil
Exil
(close) 4/6D
(close) 4/6D |
|
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Command Moves
Éclair
Éclair
6A
6A |
|
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Special Moves
Étincelle
Étincelle
236A/C/AC
236A/C/AC |
|
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Coup • de • Vent
Coup • de • Vent
623A/C/AC
623A/C/AC |
|
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Illusion
Illusion
236B/D/BD
236B/D/BD |
|
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Grêle
Grêle
214A/C/AC
214A/C/AC |
|
---|
Aurore
Aurore
214B/D/BD
214B/D/BD |
|
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Super Special Moves
Noble-Blancke
Noble-Blancke
236236A/C/AC
236236A/C/AC |
|
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Grand Rafale
Grand Rafale
2363214A/C/AC
2363214A/C/AC |
|
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Climax Super Special Moves
Fête de la Lumière
Fête de la Lumière
2141236CD
2141236CD |
|
---|
Misc
Alternate Colors
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
|