The King of Fighters XV/Vanessa/Combos

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Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

General Notes

  • Any combo starting with cr.B, cr.B, b/f+A can also be started with cl.C(2), b/f+A
  • It's usually preferred to input b/f+A as just b+A to avoid overlap with b~f+A
  • Mashing punch during hcf+P will increase damage and should always be done

Rush Auto Combo

Meterless: 3 quick jabs followed by hcf+A. You can start mashing punches during the hcf+A (184 DMG)
1 Meter: Ends with qcb,hcf+P (225 DMG)
2 Meter: Ends with qcb,hcf+AC (352 DMG)
3 Meter Ends with qcb,hcf+CD (438 DMG)

Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 4/6A > 41236C 217 0 Anywhere Go to low confirm.
(j.X) > c.C(2) > 4/6A > 41236C 239 0 Anywhere Punish and jump in combo.
f.C > 4/6A > 41236C Anywhere Vanessa can cancel her far stand C into b/f+A for more forgiving ranges.

EX

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B/c.C/f.C > 4/6A > 41236AC, [4]6A, 3D 299 0.5 Anywhere
... > 4A > [4]6A, [4]6AC, 3D/CD 325 0.5 Anywhere

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B/c.C/f.C > 4/6A > 41236C, 2141236A/C 425 1 Anywhere

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

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