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  • {{MoveData-KOFXV | character = Ash Crimson | moveId = ash_cla {{MoveData-KOFXV | character = Ash Crimson | moveId = ash_clb
    25 KB (2,383 words) - 10:13, 26 February 2024
  • ...this game which is sad. Closed D can be used as some type of bootleg anti-air. ...aving the most range) good knockback too. Standing C can be used as a anti-air somewhat.
    7 KB (1,294 words) - 16:11, 15 August 2022
  • ...e of the best air-to-air fighters, seconding only Bonne Jenet. Enough with the Introduction, let's go! | Crimson Scorpion
    9 KB (1,494 words) - 23:00, 7 April 2020
  • Yume-zakura - close in air, [[image:bk.gif]] / [[image:dn.gif]] / [[image:fd.gif]] + [[image:c.gif]] Daiwa Fuusha Otoshi - in air, [[image:db.gif]] / [[image:dn.gif]] / [[image:df.gif]] + [[image:a.gif]]
    9 KB (1,560 words) - 19:46, 10 September 2022
  • ...s very meter-reliant for both his best damage and his most consistent anti-air; he also lacks a meterless reversal option.}} * qcfx2+P now comes out on the second frame; the super flash locks the opponent's inputs, so they can't reaction roll out
    11 KB (1,893 words) - 20:29, 25 September 2022
  • ...portant tool you should use frequently. Be sure to avoid sitting on charge the whole round to always have a fireball ready. Move forward when it is advant ...e attack, they can see the animation of the initial swipe and blow through the follow up projectile with ease. Keep this in mind when considering your mat
    6 KB (1,144 words) - 17:45, 25 May 2022
  • '''EX Mai has even higher damage than Mai using the same mechanics, with less of a requirement for red health. Her most damagin ...ences. However, regular Mai has access to a DP for her reversal-style anti-air.'''
    13 KB (2,314 words) - 00:16, 4 February 2024
  • ...ching moves. He has good anti-airing options, such as an invulnerable anti air DM, and an upwards hitting special move with extremely long range. In addit ...ave good hurtboxes can be counterpoked, because the hurtbox extends before the hitbox, so they are vulnerable before they get going.
    12 KB (2,062 words) - 16:33, 7 October 2023
  • ...little horizontal reach, but great vertical reach. Very useful as an anti-air '''E''' - Double arm swipe. Some startup, but the actual move is pretty fast.
    17 KB (2,818 words) - 06:46, 23 December 2021
  • Minutes Spike - on ground or in air, [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] ::Narrow Spike - After [[image:qcb.gif]] + [[image:d.gif]] on the ground, [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]]
    25 KB (4,777 words) - 20:06, 10 September 2022
  • ...the last tournament. Kyo teams with Iori and his protege Shingo Yabuki for the eleventh King of Fighters tournament. ...a 2 hit axe kick. It's possible to cancel the 2nd hit of this attack into the special move of your choice. This allows Kyo to commence standing combos su
    15 KB (2,648 words) - 22:57, 8 April 2020
  • ...is out the window for now, random Kotokskio's aren't a good idea either by the way. At this range it would be better to counter jump-in's with your neutra ...oMax, you can use it to punish full screen fireball zoners or even to anti-air against hyper hops or jumps from that distance.
    14 KB (2,787 words) - 14:05, 16 April 2023
  • ...OFXV Ash Profile.png|thumb|A descendent of Saiki, the leader of Those from the Past, this young man was once thought to be erased from time.</br>Wielding ...acters will have less anti-fireball tools when meterless, but he excels in the anchor position where he can cash out on your meter to finish a game.
    28 KB (4,782 words) - 09:43, 10 January 2024
  • ...ets a touch of death combo for 4 bars. All of this established Nameless as the notorious top tier anchor of KoF 02UM. ...is performed with an infamous "pretzel" motion (db,hcb,df+P), which makes the execution of some particular combos for him notoriously hard.
    24 KB (4,410 words) - 20:25, 10 September 2022
  • <center><font size="4"><b>Ash Crimson</b></font></center> - All versions of Genie stay on the screen longer.
    36 KB (5,750 words) - 04:46, 7 August 2023
  • ...Awesome. This is Ralf's only long-range cancel-able move, so it really is the backbone of a lot of his damage. It is often used after Burning Hammer and ...45 (40) damage, hits overhead. Faster than his j.CD, very good for air-to-air.
    23 KB (3,789 words) - 13:56, 19 April 2023
  • - his f+A floats the opponent upwards if done by itself - EX Genei Kyaku has less lag afterwards. In the corner you can follow up afterwards without using a drive stock.
    40 KB (6,841 words) - 13:25, 19 April 2023
  • - If Fierce or EX Gateling gets blocked, the Afterattack throw won’t come out any more ...combo damage, punishes and command grab usage when they are applicable in the match.
    23 KB (3,738 words) - 13:57, 19 April 2023
  • ...s an impressive reach to keep his opponents at bay. Billy is known also as the ‘walking deadly weapon’ due to his hot-blooded personality. ...e best use of Billy's tools is paramount to his survival and cracking open the opponent.
    20 KB (3,251 words) - 15:22, 1 February 2024

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