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  • #REDIRECT [[The King of Fighters 2002 UM/Shermie]]
    50 bytes (7 words) - 12:24, 17 November 2019
  • #REDIRECT [[The King of Fighters '98 UMFE/Shermie]]
    51 bytes (8 words) - 12:25, 17 November 2019
  • #REDIRECT [[NeoGeo Battle Coliseum/Shermie]]
    44 bytes (5 words) - 12:25, 17 November 2019
  • #REDIRECT [[The King of Fighters 2002/Shermie]]
    47 bytes (6 words) - 12:26, 17 November 2019
  • #REDIRECT [[SNK Heroines: Tag Team Frenzy/Shermie]]
    51 bytes (7 words) - 09:32, 14 April 2019
  • #REDIRECT [[The King of Fighters 2002 UM/Orochi Shermie]]
    57 bytes (8 words) - 17:38, 7 February 2020
  • #REDIRECT [[The King of Fighters '98 UMFE/Orochi Shermie]]
    58 bytes (9 words) - 15:38, 14 November 2020
  • #REDIRECT [[The King of Fighters 2002/Orochi Shermie]]
    54 bytes (7 words) - 16:45, 4 April 2020
  • [[File:Shermie-ngbc (render-arcade).webp|thumb|right]] ...reliable combo starter Shermie has for both its range and speed. Advances Shermie forward minutely. 2nd hit whiffs on crouch block, but will connect against
    10 KB (1,883 words) - 16:32, 15 August 2022
  • 1. Shermie Flash Original - b/f+C * Shermie performs a slow attack with what seems to be ber chest. If the opponent doe
    2 KB (382 words) - 13:27, 4 April 2020
  • [[File:SNKH Shermie Profile.png|right]] Shermie is a classic example of a strike/throw character. Your main goal with Shermie is to keep your opponent on their toes with grabs and using her amazing das
    15 KB (2,393 words) - 03:14, 10 December 2020
  • ...attacks, where she relies on her flexibility to toss her opponents around. Shermie is very amicable to those around her, and though she seems quite laid back, Shermie Flash Original - ''(close)'' [[image:bk.gif]] / [[image:fd.gif]] + [[image:
    23 KB (3,681 words) - 21:33, 1 December 2023
  • ...le:02UM Shermie Profile.png|right|thumb]]<section end="image"/>[[File:02UM Shermie 0.gif|right|x300px]] Shermie Flash Original - close, [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif
    17 KB (3,062 words) - 19:58, 10 September 2022
  • *O. Shermie's standing CD in '98, although i'ts not as effective as the one in 2002, it *O. Shermie is a mind gamer, however, be careful if you are facing a skilled Yamazaki,
    9 KB (1,767 words) - 02:31, 10 October 2020
  • ...command grabs, an overhead, and the aforementioned jump/hop pressure. What Shermie lacks are long confirms, and a solid reversal to get her out of pressure he ...on block but not cancelable and whiffs on a lot of crouchers, which leaves Shermie open for a punish.
    10 KB (1,677 words) - 20:27, 25 September 2022
  • {{MoveData-KOFXV | character = Shermie | moveId = shermie_cla {{MoveData-KOFXV | character = Shermie | moveId = shermie_clb
    28 KB (2,708 words) - 16:28, 12 February 2024
  • '''Note:''' Shermie can string an assortment of light attacks to start a combo. The following a | cl.A > 2A > cl.A > 2A > f.A || 111 || To reiterate, Shermie has a very flexible array of light confirms.
    17 KB (2,130 words) - 14:22, 18 April 2024
  • With 1 Bar of meter and the opponent in the corner, Shermie can setup an auto timed 4F safe jump as shown [https://twitter.com/bearhugp ==Countering Shermie==
    521 bytes (70 words) - 19:06, 5 July 2023

Page text matches

  • With 1 Bar of meter and the opponent in the corner, Shermie can setup an auto timed 4F safe jump as shown [https://twitter.com/bearhugp ==Countering Shermie==
    521 bytes (70 words) - 19:06, 5 July 2023
  • #REDIRECT [[NeoGeo Battle Coliseum/Shermie]]
    44 bytes (5 words) - 12:25, 17 November 2019
  • #REDIRECT [[The King of Fighters 2002/Shermie]]
    47 bytes (6 words) - 12:26, 17 November 2019
  • #REDIRECT [[SNK Heroines: Tag Team Frenzy/Shermie]]
    51 bytes (7 words) - 09:32, 14 April 2019
  • #REDIRECT [[The King of Fighters 2002 UM/Shermie]]
    50 bytes (7 words) - 12:24, 17 November 2019
  • #REDIRECT [[The King of Fighters '98 UMFE/Shermie]]
    51 bytes (8 words) - 12:25, 17 November 2019
  • #REDIRECT [[The King of Fighters 2002/Orochi Shermie]]
    54 bytes (7 words) - 16:45, 4 April 2020
  • #REDIRECT [[The King of Fighters 2002 UM/Orochi Shermie]]
    57 bytes (8 words) - 17:38, 7 February 2020
  • #REDIRECT [[The King of Fighters '98 UMFE/Orochi Shermie]]
    58 bytes (9 words) - 15:38, 14 November 2020
  • 1. Shermie Flash Original - b/f+C * Shermie performs a slow attack with what seems to be ber chest. If the opponent doe
    2 KB (382 words) - 13:27, 4 April 2020
  • {{MoveData-KOFXV | character = Shermie | moveId = shermie_cla {{MoveData-KOFXV | character = Shermie | moveId = shermie_clb
    28 KB (2,708 words) - 16:28, 12 February 2024
  • [[File:Shermie-ngbc (render-arcade).webp|thumb|right]] ...reliable combo starter Shermie has for both its range and speed. Advances Shermie forward minutely. 2nd hit whiffs on crouch block, but will connect against
    10 KB (1,883 words) - 16:32, 15 August 2022
  • {{MoveData-KOFXV | character = Orochi Shermie | moveId = oshermie_cla {{MoveData-KOFXV | character = Orochi Shermie | moveId = oshermie_clb
    27 KB (2,585 words) - 12:26, 26 March 2024
  • ...command grabs, an overhead, and the aforementioned jump/hop pressure. What Shermie lacks are long confirms, and a solid reversal to get her out of pressure he ...on block but not cancelable and whiffs on a lot of crouchers, which leaves Shermie open for a punish.
    10 KB (1,677 words) - 20:27, 25 September 2022
  • ===Orochi Shermie=== <div style="font-weight:bold;line-height:1.6;">Orochi Shermie Matches</div>
    38 KB (6,146 words) - 02:14, 12 December 2023
  • [[File:SNKH Shermie Profile.png|right]] Shermie is a classic example of a strike/throw character. Your main goal with Shermie is to keep your opponent on their toes with grabs and using her amazing das
    15 KB (2,393 words) - 03:14, 10 December 2020
  • ...that mainly plays a poking and zoning game. The main attraction to Orochi Shermie is her static projectiles that she can place at 4 distances on the screen. ...block. However, the second hit whiffs on a lot of crouchers, which leaves Shermie open for a punish.
    9 KB (1,510 words) - 10:09, 13 March 2024
  • ...Ángel, Yashiro, K', Ramón, Terry, Joe, Andy, Robert, Blue Mary, B. Jenet, Shermie, Hoahmaru, Shingo, Kim, Hinako ...Geese, Dolores, Ash, Kula, Antonov, Ralf, Clark, Ryo, King, Darli, Orochi Shermie, Omega Rugal
    7 KB (896 words) - 11:49, 26 February 2024
  • ...le:02UM Shermie Profile.png|right|thumb]]<section end="image"/>[[File:02UM Shermie 0.gif|right|x300px]] Shermie Flash Original - close, [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif
    17 KB (3,062 words) - 19:58, 10 September 2022
  • *O. Shermie's standing CD in '98, although i'ts not as effective as the one in 2002, it *O. Shermie is a mind gamer, however, be careful if you are facing a skilled Yamazaki,
    9 KB (1,767 words) - 02:31, 10 October 2020

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