Difference between revisions of "Real Bout Fatal Fury 2/Rick Strowd"

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(Added the remaining hitboxes and frame data)
Line 222: Line 222:
|caption=
|caption=
|input=6A
|input=6A
|name=One Two
|name=Chopping Right
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=10,10
  |stun=
  |stun=
  |startup=
  |startup=23
  |active=
  |active=6(6)6
  |recovery=
  |recovery=20
  |hitAdv=
  |hitAdv=0
  |blockAdv=  
  |blockAdv=-6
  |guard=H, H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 242: Line 242:
{{MoveData
{{MoveData
|image=RBFF2_Rick_3a.jpg
|image=RBFF2_Rick_3a.jpg
|image2=RBFF2_Rick_3a2.jpg
|caption=
|caption=
|input=3A
|input=3A
|name=Uppercut
|name=Smashing Sword
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=19
  |stun=
  |stun=
  |startup=
  |startup=8
  |active=
  |active=3,3
  |recovery=
  |recovery=20
  |hitAdv=
  |hitAdv=0
  |blockAdv=  
  |blockAdv=-6
  |guard=HL
  |guard=HL
  |cancel=
  |cancel=Y
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 264: Line 265:
{{MoveData
{{MoveData
|image=RBFF2_Rick_66c.jpg
|image=RBFF2_Rick_66c.jpg
|image2=RBFF2_Rick_66c2.jpg
|caption=
|caption=
|input=66C
|input=66C
Line 269: Line 271:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=23
  |stun=
  |stun=
  |startup=
  |startup=10
  |active=
  |active=4,2
  |recovery=
  |recovery=26
  |hitAdv=
  |hitAdv=-6
  |blockAdv=  
  |blockAdv=-12
  |guard=HL
  |guard=HL
  |cancel=N
  |cancel=N
Line 292: Line 294:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=14
  |stun=
  |stun=
  |startup=
  |startup=11
  |active=
  |active=6
  |recovery=
  |recovery=26
  |hitAdv=
  |hitAdv=-6
  |blockAdv=  
  |blockAdv=-12
  |guard=HL
  |guard=HL
  |cancel=
  |cancel=Y
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 314: Line 316:
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |version=Neutral Hop
  |version=Neutral Hop
  |damage=
  |damage=7,7
  |stun=
  |stun=
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 330: Line 332:
  |version=Diagonal Hop
  |version=Diagonal Hop
  |header=no
  |header=no
  |damage=
  |damage=7,7
  |stun=
  |stun=
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 346: Line 348:
  |version=Neutral Jump
  |version=Neutral Jump
  |header=no
  |header=no
  |damage=
  |damage=7,7
  |stun=
  |stun=
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 362: Line 364:
  |version=Diagonal Jump
  |version=Diagonal Jump
  |header=no
  |header=no
  |damage=
  |damage=7,7
  |stun=
  |stun=
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 383: Line 385:
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |version=Neutral Hop
  |version=Neutral Hop
  |damage=
  |damage=11
  |stun=
  |stun=
  |startup=
  |startup=7
  |active=
  |active=6
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 399: Line 401:
  |version=Diagonal Hop
  |version=Diagonal Hop
  |header=no
  |header=no
  |damage=
  |damage=11
  |stun=
  |stun=
  |startup=
  |startup=7
  |active=
  |active=6
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 415: Line 417:
  |version=Neutral Jump
  |version=Neutral Jump
  |header=no
  |header=no
  |damage=
  |damage=11
  |stun=
  |stun=
  |startup=
  |startup=7
  |active=
  |active=6
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 431: Line 433:
  |version=Diagonal Jump
  |version=Diagonal Jump
  |header=no
  |header=no
  |damage=
  |damage=11
  |stun=
  |stun=
  |startup=
  |startup=7
  |active=
  |active=6
  |recovery=
  |recovery=6
  |hitAdv=
  |hitAdv=+8
  |blockAdv=
  |blockAdv=+4
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 452: Line 454:
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |version=Neutral Hop
  |version=Neutral Hop
  |damage=
  |damage=19
  |stun=
  |stun=
  |startup=
  |startup=9
  |active=
  |active=8
  |recovery=
  |recovery=8
  |hitAdv=
  |hitAdv=+15
  |blockAdv=
  |blockAdv=+9
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 468: Line 470:
  |version=Diagonal Hop
  |version=Diagonal Hop
  |header=no
  |header=no
  |damage=
  |damage=19
  |stun=
  |stun=
  |startup=
  |startup=9
  |active=
  |active=8
  |recovery=
  |recovery=8
  |hitAdv=
  |hitAdv=+15
  |blockAdv=
  |blockAdv=+9
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 484: Line 486:
  |version=Neutral Jump
  |version=Neutral Jump
  |header=no
  |header=no
  |damage=
  |damage=19
  |stun=
  |stun=
  |startup=
  |startup=8
  |active=
  |active=6
  |recovery=
  |recovery=8
  |hitAdv=
  |hitAdv=+15
  |blockAdv=
  |blockAdv=+9
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 500: Line 502:
  |version=Diagonal Jump
  |version=Diagonal Jump
  |header=no
  |header=no
  |damage=
  |damage=19
  |stun=
  |stun=
  |startup=
  |startup=8
  |active=
  |active=8
  |recovery=
  |recovery=8
  |hitAdv=
  |hitAdv=+15
  |blockAdv=
  |blockAdv=+9
  |guard=H
  |guard=H
  |cancel=
  |cancel=N
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 518: Line 520:
{{MoveData
{{MoveData
|image=RBFF2_Rick_5d.jpg
|image=RBFF2_Rick_5d.jpg
|image2=RBFF2_Rick_5d2.jpg
|caption=
|caption=
|input=(opponent in oversway)
|input=(opponent in oversway)
Line 524: Line 525:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=18
  |stun=
  |stun=
  |startup=
  |startup=8
  |active=
  |active=6
  |recovery=
  |recovery=20
  |hitAdv=
  |hitAdv=0
  |blockAdv=
  |blockAdv=-6
  |guard=H
  |guard=H
  |cancel=
  |cancel=Y
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 538: Line 539:
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=RBFF2_Rick_2d.jpg
|image=RBFF2_Rick_2d.jpg
|image2=RBFF2_Rick_2d2.jpg
|caption=
|caption=
|input=(opponent in oversway)
|input=(opponent in oversway)
Line 547: Line 546:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=18
  |stun=
  |stun=
  |startup=
  |startup=8
  |active=
  |active=6
  |recovery=
  |recovery=20
  |hitAdv=
  |hitAdv=KD
  |blockAdv=
  |blockAdv=-6
  |guard=L
  |guard=L
  |cancel=
  |cancel=Y
  |bs=
  |bs=
  |juggle=
  |juggle=
Line 561: Line 560:
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=RBFF2_Rick_SA.jpg
|image=RBFF2_Rick_SA.jpg
Line 569: Line 567:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=11
  |stun=
  |stun=
  |startup=
  |startup=24
  |active=
  |active=4
  |recovery=
  |recovery=12
  |hitAdv=
  |hitAdv=+3
  |blockAdv=
  |blockAdv=+1
  |guard=H
  |guard=H
  |cancel=
  |cancel=
Line 583: Line 581:
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=RBFF2_Rick_SB.jpg
|image=RBFF2_Rick_SB.jpg
Line 591: Line 588:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=11
  |stun=
  |stun=
  |startup=
  |startup=24
  |active=
  |active=4
  |recovery=
  |recovery=12
  |hitAdv=
  |hitAdv=+1
  |blockAdv=
  |blockAdv=-1
  |guard=L
  |guard=L
  |cancel=
  |cancel=
Line 605: Line 602:
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=RBFF2_Rick_SC.jpg
|image=RBFF2_Rick_SC.jpg
Line 613: Line 609:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=19
  |stun=
  |stun=
  |startup=
  |startup=26
  |active=
  |active=4
  |recovery=
  |recovery=11
  |hitAdv=
  |hitAdv=12
  |blockAdv=
  |blockAdv=-3
  |guard=
  |guard=HL
  |cancel=
  |cancel=
  |bs=
  |bs=
Line 627: Line 623:
  }}
  }}
}}
}}
==Throw==
==Throw==
{{MoveData
{{MoveData
Line 663: Line 658:
  |startup=
  |startup=
  |active=
  |active=
  |recovery=
  |recovery=18
  |hitAdv=
  |hitAdv=
  |blockAdv=
  |blockAdv=
Line 677: Line 672:
{{MoveData
{{MoveData
|image=RBFF2_Rick_236a.jpg
|image=RBFF2_Rick_236a.jpg
|image2=RBFF2_Rick_236c.jpg
|image2=RBFF2_Rick_236a2.jpg
|image3=RBFF2_Rick_236c2.jpg
|image3=RBFF2_Rick_236a3.jpg
|caption=
|image4=RBFF2_Rick_236c.jpg
|image5=RBFF2_Rick_236c2.jpg
|caption3=A Version
|caption5=C Version
|input=236A/C
|input=236A/C
|name=Shooting Star
|name=Shooting Star
Line 685: Line 683:
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |version=A
  |version=A
  |damage=
  |damage=2,4,4,24(26)
  |stun=
  |stun=
  |startup=
  |startup=10-19
  |active=
  |active=9
  |recovery=
  |recovery=11
  |hitAdv=
  |hitAdv=+2
  |blockAdv=
  |blockAdv=-4
  |guard=
  |guard=HL
  |cancel=
  |cancel=
  |bs=Y
  |bs=Y
Line 701: Line 699:
  |header=no
  |header=no
  |version=C
  |version=C
  |damage=
  |damage=7,7,8,8,19(39)
  |stun=
  |stun=
  |startup=
  |startup=25
  |active=
  |active=2,2(7)3(3)2(18)2,12
  |recovery=
  |recovery=23
  |hitAdv=
  |hitAdv=KD
  |blockAdv=
  |blockAdv=-13
  |guard=
  |guard=HL
  |cancel=
  |cancel=
  |bs=N
  |bs=N
Line 714: Line 712:
  |description=Can't combo into it, unsafe on block, slow as hell. Don't use it.
  |description=Can't combo into it, unsafe on block, slow as hell. Don't use it.
  }}
  }}
}}
{{MoveData
|image=RBFF2_Rick_236ex.jpg
|image2=RBFF2_Rick_236ex2.jpg
|caption
|input=236C while in S/P-Power
|name=Shooting Star EX
|data=
  {{AttackData-RBFF2
  {{AttackData-RBFF2
  |header=no  
  |header=no  
Line 719: Line 725:
  |damage=
  |damage=
  |stun=
  |stun=
  |startup=
  |startup=13
  |active=
  |active=2,2(7)3,4,2(10)4(14)23
  |recovery=
  |recovery=23
  |hitAdv=
  |hitAdv=KD
  |blockAdv=
  |blockAdv=-13
  |guard=
  |guard=HL
  |cancel=
  |cancel=
  |bs=
  |bs=N
  |juggle=Y
  |juggle=N
  |description=
  |description=
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=RBFF2_Rick_214a.jpg
|image=RBFF2_Rick_214a.jpg
|image2=RBFF2_Rick_214a2.jpg
|caption=
|caption=
|input=214A
|input=214A
Line 739: Line 745:
|data=
|data=
  {{AttackData-RBFF2
  {{AttackData-RBFF2
  |damage=
  |damage=32
  |stun=
  |stun=
  |startup=
  |startup=49
  |active=
  |active=4
  |recovery=
  |recovery=24
  |hitAdv=
  |hitAdv=KD
  |blockAdv=
  |blockAdv=
  |guard=HL
  |guard=UNB
  |cancel=
  |cancel=
  |bs=Y
  |bs=Y
Line 765: Line 771:
  |startup=
  |startup=
  |active=
  |active=
  |recovery=
  |recovery=45-218 total
  |hitAdv=
  |hitAdv=
  |blockAdv=
  |blockAdv=
Line 778: Line 784:
{{MoveData
{{MoveData
|image=RBFF2_Rick_214c.jpg
|image=RBFF2_Rick_214c.jpg
|caption=
|image2=RBFF2_Rick_214c2.jpg
|image3=RBFF2_Rick_214c3.jpg
|image4=RBFF2_Rick_214c4.jpg
|image5=RBFF2_Rick_214cd.jpg
|caption5=Divine Blast Abort
|input=214C
|input=214C
|name=Divine Blast
|name=Divine Blast
|data=
|data=
  {{AttackData-RBFF2
  {{AttackData-RBFF2
|version=214C
|damage=31
|stun=
|startup=37
|active=12,5,3
|recovery=27
|hitAdv=KD
|blockAdv=-17
|guard=HL
|cancel=
|bs=Y
|juggle=
|description=
}}
{{AttackData-RBFF2
|version=214C-D
  |damage=
  |damage=
  |stun=
  |stun=
  |startup=
  |startup=
  |active=
  |active=
  |recovery=
  |recovery=43 total
  |hitAdv=
  |hitAdv=
  |blockAdv=
  |blockAdv=
  |guard=UNB
  |guard=
  |cancel=
  |cancel=
  |bs=Y
  |bs=
  |juggle=
  |juggle=
  |description=
  |description=
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=RBFF2_Rick_623a.jpg
|image=RBFF2_Rick_623a.jpg
|image2=RBFF2_Rick_623a2.jpg
|image3=RBFF2_Rick_623a3.jpg
|image4=RBFF2_Rick_623a4.jpg
|caption=
|caption=
|input=623A
|input=623A
Line 805: Line 833:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=10,29(35)
  |stun=
  |stun=
  |startup=
  |startup=5
  |active=
  |active=1,1(12)4,3
  |recovery=
  |recovery=34
  |hitAdv=
  |hitAdv=KD
  |blockAdv=
  |blockAdv=-21
  |guard=
  |guard=HL
  |cancel=
  |cancel=
  |bs=Y
  |bs=Y
Line 823: Line 851:
{{MoveData
{{MoveData
|image=RBFF2_Rick_641236bc.jpg
|image=RBFF2_Rick_641236bc.jpg
|image2=RBFF2_Rick_641236bc2.jpg
|caption=
|caption=
|input=641236BC
|input=641236BC
Line 828: Line 857:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=32,51(76)
  |stun=
  |stun=
  |startup=
  |startup=11
  |active=
  |active=4(21)1
  |recovery=
  |recovery=46
  |hitAdv=
  |hitAdv=KD
  |blockAdv=
  |blockAdv=-19
  |guard=
  |guard=HL
  |cancel=
  |cancel=
  |bs=
  |bs=N
  |juggle=
  |juggle=N
  |description=
  |description=
  }}
  }}
Line 846: Line 875:
{{MoveData
{{MoveData
|image=RBFF2_Rick_641236c.jpg
|image=RBFF2_Rick_641236c.jpg
|image2=RBFF2_Rick_641236c2.jpg
|image3=RBFF2_Rick_641236c3.jpg
|caption=
|caption=
|input=641236C
|input=641236C
Line 851: Line 882:
|data=
|data=
  {{AttackData-RBFF2  
  {{AttackData-RBFF2  
  |damage=
  |damage=7*14,26(92)
  |stun=
  |stun=
  |startup=
  |startup=1+11
  |active=
  |active=102
  |recovery=
  |recovery=
  |hitAdv=
  |hitAdv=KD
  |blockAdv=
  |blockAdv=+12
  |guard=
  |guard=HL,L
  |cancel=
  |cancel=
  |bs=
  |bs=N
  |juggle=
  |juggle=Y
  |description=
  |description=
  }}
  }}
Line 868: Line 899:
==Chain Attacks==
==Chain Attacks==
====Punch Starters====
====Punch Starters====
  P (*)  --------> K (*)      -----> S (E)
  5A (*)  --------> 5B (*)      -----> 5C (E)
             |    S (*, E)
             |    5C (*, E)
             |     
             |     
             |
             |
             |
             |
             ----> d + P (*)  -----> d + K (*, _)---> d + S (_, E)  
             ----> 2A (*)  -----> 2B (*, _)---> 2C (_, E)  
             :                      S (*, E)
             :                      2C (*, E)
             :
             :
             :
             :
             :
             :
             ----> P (*)      -----> K (*)    -----> S (E)
             ----> 5A (*)      -----> 5B (*)    -----> 5C (E)
                                     S (*, E)
                                     5C (*, E)
                    
                    
   
   
  P close (*)----> K (*)      -----> S (E)
  n.5A (*)----> 5B (*)      -----> 5C (E)
             |    S (*, E)         
             |    5C (*, E)         
             |     
             |     
             |
             |
             |
             |
             ----> d + P (*)  -----> d + K (*, _)---> d + S (_, E)  
             ----> 2A (*)  -----> 2B (*, _)---> 2C (_, E)  
             :                  :    S (*, E)
             :                  :    5C (*, E)
             :                  :     
             :                  :     
             :                  :
             :                  :
             :                  :
             :                  :
             :                  ---> d + P (*) -----> d + K (*, _)-> d + S (_, E)
             :                  ---> 2A (*) -----> 2B (*, _)-> 2C (_, E)
             :                  :                    S (*, E)
             :                  :                    5C (*, E)
             :                  :
             :                  :
             :                  :
             :                  :
             :                  :
             :                  :
             :                  ---> P (*)    -----> K (*)  -----> S (E)
             :                  ---> 5A (*)    -----> 5B (*)  -----> 5C (E)
             :                                        S (*, E)
             :                                        5C (*, E)
             :
             :
             :
             :
             ----> P (*)      -----> K (*)    -----> S (E)
             ----> 5A (*)      -----> 5B (*)    -----> 5C (E)
                               :    S (*, E)
                               :    5C (*, E)
                               :
                               :
                               :
                               :
                               :
                               :
                               ---> P (*)    -----> K (*)  -----> S (E)
                               ---> 5A (*)    -----> 5B (*)  -----> 5C (E)
                               :                    S (*, E)
                               :                    5C (*, E)
                               :
                               :
                               :
                               :
                               :
                               :
                               ---> d + P (*) -----> d + K (*, _)-> d + S (_, E)
                               ---> 2A (*) -----> 2B (*, _)-> 2C (_, E)
                                                     S (*, E)
                                                     5C (*, E)
              
              
              
              
  d + P (*)------> d + K (*, _)----> d + S (_, E)
  2A (*)------> 2B (*, _)----> 2C (_, E)
             |    S (*, E)
             |    5C (*, E)
             |
             |
             |
             |
             |
             |
             ----> P (*)      -----> K (*)    -----> S (E)
             ----> 5A (*)      -----> 5B (*)    -----> 5C (E)
             :                  :    S (*, E)
             :                  :    5C (*, E)
             :                  :
             :                  :
             :                  :
             :                  :
             :                  :
             :                  :
             :                  ---> P (*)    -----> K (*)  -----> S (E)
             :                  ---> 5A (*)    -----> 5B (*)  -----> 5C (E)
             :                  :                    S (*, E)
             :                  :                    5C (*, E)
             :                  :
             :                  :
             :                  :
             :                  :
             :                  :
             :                  :
             :                  ---> d + P (*) -----> d + K (*, _)-> d + S (_, E)
             :                  ---> 2A (*) -----> 2B (*, _)-> 2C (_, E)
             :                                       S (*, E)
             :                                       5C (*, E)
             :
             :
             :   
             :   
             ----> d + P (*)  -----> d + K (*, _)---> d + S (_, E)
             ----> 2A (*)  -----> 2B (*, _)---> 2C (_, E)
                               :    S (*, E)
                               :    5C (*, E)
                               :
                               :
                               :
                               :
                               ---> d + P (*) -----> d + K   -----> d + S (_, E)
                               ---> 2A (*) -----> 2B   -----> 2Cd + S (_, E)
                               :                      (_, E)
                               :                      (_, E)
                               :                    S (*, E)
                               :                    5C (*, E)
                               :   
                               :   
                               :
                               :
                               ---> P (*)    -----> K (*)  -----> S (E)
                               ---> 5A (*)    -----> 5B (*)  -----> 5C (E)
                                                     S (*, E)
                                                     5C (*, E)
                            
                            
                                
                                
  df + P (*)-----> K (*)      -----> f + S    -----> d, d + S (O, E)
  3A (*)-----> K (*)      -----> 6S    -----> 22S (O, E)
                   df + K (O, <, E)
                   3B (O, <, E)
                   b + S (^, E)  
                   4C (^, E)  




  P in air (O)---> S (1, H, O, E)
  j.A (O)---> j.C (1, H, O, E)




====Kick Starters====
====Kick Starters====
  K (*)  --------> f + S     -----> d, d + S (O, E)
  5B (*)  --------> 6C     -----> 22C (O, E)
                   S (*, E)  
                   5C (*, E)  




  K close (*)----> K (*)      -----> S (*, E)
  n.5B (*)----> 5B (*)      -----> 5C (*, E)
             |    S (*, E)          df + S (*, A, E)
             |    5C (*, E)          3C (*, A, E)
             |
             |
             |
             |
             |
             |
             ----> d + K (*, _)----> d + S (_, E)
             ----> 2B (*, _)----> 2C (_, E)
   
   


  d + K (*, _)---> d + S (_)  -----> f + S (E)
  2B (*, _)---> 2C (_)  -----> 6C (E)
                   K (*, E)
                   5B (*, E)




  K in air (O)---> S (1, H, O, E)
  j.K (O)---> j.C (1, H, O, E)




====Strong Starters====
====Strong Starters====


  S close (*)----> S (*, 1, E)
  n.5C (*)----> 5C (*, 1, E)




  Dash Forward,--> S (*, 1, E)
  66C (*, 1, E)
   f + S
   6C


==Combos==
==Combos==

Revision as of 15:43, 8 May 2021

RBFF2 Rick.jpg

Gameplay Overview

One of the titular newcomers to Real Bout 2, Rick is a notorious offensive powerhouse with great pressure, loads of combo chains, and the ability to cash out obscene amounts of damage and corner carry on a clean hit. He has pretty much everything he could need to win, sans a projectile. Some of his attacks are easy to bait out and Breakshot, but playing defense against Rick means letting him get his game started, so you're playing with fire the entire time. He sits deservedly in the top tier.

Pros Cons
  • Strong suite of normals and combo chains
  • High combo damage, and also an infinite
  • Smothering pressure
  • Multiple special moves with evasive properties, invincibility, or built-in movement
  • Two unblockables, one of which is a Breakshot and can lead to a juggle
  • Sick stage theme
  • Slow overhead that's easily reacted to, limiting his high/low mixup
  • No special ways to get around zoning, and his only projectile is his P-Power
  • Attacks are commonly easy to Breakshot

Normals

Standing

5A
RBFF2 Rick 5a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
7 3/11 5 4 8 4 0 HL Y - -
n.5A
RBFF2 Rick n5a.jpg
(within 49px)
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
7 3/11 5 4 8 4 0 HL Y - -
5B
RBFF2 Rick 5b.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 3/11 6 4 17 1 -3 HL Y - -
n.5B
(within 57px)
RBFF2 Rick n5b.jpg
RBFF2 Rick n5b2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 3/11 8 4+4 13 1 -3 HL Y - -
5C
RBFF2 Rick 5c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
23 6/22 11 6 21 -1(6) -7(1) HL Y - -
n.5C
(within 59px)
RBFF2 Rick n5c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
23 6/11 8 6 20 0(7) -6(1) HL Y - -

Crouching

2A
RBFF2 Rick 2a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -
2B
RBFF2 Rick 2b.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -
2C
RBFF2 Rick 2c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -

Command

Chopping Right
6A
RBFF2 Rick 6a.jpg
RBFF2 Rick 6a2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
10,10 - 23 6(6)6 20 0 -6 H N - -
Smashing Sword
3A
RBFF2 Rick 3a.jpg
RBFF2 Rick 3a2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
19 - 8 3,3 20 0 -6 HL Y - -
Punisher
66C
RBFF2 Rick 66c.jpg
RBFF2 Rick 66c2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
23 - 10 4,2 26 -6 -12 HL N - -
Step Punch
5AB
RBFF2 Rick ab.jpg
RBFF2 Rick ab2.jpg
High Avoid Attack
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
14 - 11 6 26 -6 -12 HL Y - -

Jumping

j.A
RBFF2 Rick ja.jpg
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop 7,7 - 5 - 6 +8 +4 H N - -
Diagonal Hop 7,7 - 5 - 6 +8 +4 H N - -
Neutral Jump 7,7 - 5 - 6 +8 +4 H N - -
Diagonal Jump 7,7 - 5 - 6 +8 +4 H N - -
j.B
RBFF2 Rick jb.jpg
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop 11 - 7 6 6 +8 +4 H N - -
Diagonal Hop 11 - 7 6 6 +8 +4 H N - -
Neutral Jump 11 - 7 6 6 +8 +4 H N - -
Diagonal Jump 11 - 7 6 6 +8 +4 H N - -
j.C
RBFF2 Rick jc.jpg
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop 19 - 9 8 8 +15 +9 H N - -
Diagonal Hop 19 - 9 8 8 +15 +9 H N - -
Neutral Jump 19 - 8 6 8 +15 +9 H N - -
Diagonal Jump 19 - 8 8 8 +15 +9 H N - -

Oversway Actions

5D
(opponent in oversway)
RBFF2 Rick 5d.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
18 - 8 6 20 0 -6 H Y - -
2D
(opponent in oversway)
RBFF2 Rick 2d.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
18 - 8 6 20 KD -6 L Y - -
A
(from oversway)
RBFF2 Rick SA.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 - 24 4 12 +3 +1 H - - -
B
(from oversway)
RBFF2 Rick SB.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 - 24 4 12 +1 -1 L - - -
C
(from oversway)
RBFF2 Rick SC.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
19 - 26 4 11 12 -3 HL - - -

Throw

Punching Bag
4/6C
RBFF2 Rick throw.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
26 - - - - - - - - - -

Feints

Feint Shooting Star
6AC
RBFF2 Rick 6ac.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - 18 - - - - - -

Special Moves

Shooting Star
236A/C
RBFF2 Rick 236a.jpg
RBFF2 Rick 236a2.jpg
RBFF2 Rick 236a3.jpg
A Version
RBFF2 Rick 236c.jpg
RBFF2 Rick 236c2.jpg
C Version
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
A 2,4,4,24(26) - 10-19 9 11 +2 -4 HL - Y N

Your most common combo tool and also a way to quickly move forward. When input, Rick will dash forward, and if he reaches the opponent within a 9 frame period, he will launch into a four-hitting combo, and undergo 11 frames of recovery if he doesn't. The attack itself is basically safe on block outside of lightning fast punishes, but very easy to Breakshot. The sheer distance this move covers lets Rick threaten an approach from a great distance away, and he can space it to get in without attacking and go for a cheap throw. Be warned that hitting an airborne opponent with this will frequently leave Rick open for a punish.

C 7,7,8,8,19(39) - 25 2,2(7)3(3)2(18)2,12 23 KD -13 HL - N N

Can't combo into it, unsafe on block, slow as hell. Don't use it.

Shooting Star EX
236C while in S/P-Power
RBFF2 Rick 236ex.jpg
RBFF2 Rick 236ex2.jpg
EX - - 13 2,2(7)3,4,2(10)4(14)23 23 KD -13 HL - N N
Blazing Sunburst
214A
RBFF2 Rick 214a.jpg
RBFF2 Rick 214a2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
32 - 49 4 24 KD - UNB - Y -
Full Moon Fever
214B
RBFF2 Rick 214b.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - 45-218 total - - - - - -
Divine Blast
214C
RBFF2 Rick 214c.jpg
RBFF2 Rick 214c2.jpg
RBFF2 Rick 214c3.jpg
RBFF2 Rick 214c4.jpg
RBFF2 Rick 214cd.jpg
Divine Blast Abort
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
214C 31 - 37 12,5,3 27 KD -17 HL - Y -
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
214C-D - - - - 43 total - - - - - -
Hellion
623A
RBFF2 Rick 623a.jpg
RBFF2 Rick 623a2.jpg
RBFF2 Rick 623a3.jpg
RBFF2 Rick 623a4.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
10,29(35) - 5 1,1(12)4,3 34 KD -21 HL - Y Y

Desperation Move

Gaia Breath
641236BC
RBFF2 Rick 641236bc.jpg
RBFF2 Rick 641236bc2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
32,51(76) - 11 4(21)1 46 KD -19 HL - N N

Super Desperation Move

Howling Bull
641236C
RBFF2 Rick 641236c.jpg
RBFF2 Rick 641236c2.jpg
RBFF2 Rick 641236c3.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
7*14,26(92) - 1+11 102 - KD +12 HL,L - N Y

Chain Attacks

Punch Starters

5A (*)  --------> 5B (*)      -----> 5C (E)
           |     5C (*, E)
           |     
           |
           |
           ----> 2A (*)  -----> 2B (*, _)---> 2C (_, E) 
           :                       2C (*, E)
           :
           :
           :
           ----> 5A (*)      -----> 5B (*)     -----> 5C (E)
                                   5C (*, E)
                  

n.5A (*)----> 5B (*)      -----> 5C (E)
           |     5C (*, E)         
           |     
           |
           |
           ----> 2A (*)  -----> 2B (*, _)---> 2C (_, E) 
           :                  :    5C (*, E)
           :                  :    
           :                  :
           :                  :
           :                  ---> 2A (*) -----> 2B (*, _)-> 2C (_, E)
           :                  :                     5C (*, E)
           :                  :
           :                  :
           :                  :
           :                  ---> 5A (*)     -----> 5B (*)   -----> 5C (E)
           :                                        5C (*, E)
           :
           :
           ----> 5A (*)      -----> 5B (*)     -----> 5C (E)
                              :    5C (*, E)
                              :
                              :
                              :
                              ---> 5A (*)     -----> 5B (*)   -----> 5C (E)
                              :                     5C (*, E)
                              :
                              :
                              :
                              ---> 2A (*) -----> 2B (*, _)-> 2C (_, E)
                                                    5C (*, E)
            
           
2A (*)------> 2B (*, _)----> 2C (_, E)
           |     5C (*, E)
           |
           |
           |
           ----> 5A (*)      -----> 5B (*)     -----> 5C (E)
           :                  :    5C (*, E)
           :                  :
           :                  :
           :                  :
           :                  ---> 5A (*)     -----> 5B (*)   -----> 5C (E)
           :                  :                     5C (*, E)
           :                  :
           :                  :
           :                  :
           :                  ---> 2A (*) -----> 2B (*, _)-> 2C (_, E)
           :                                       5C (*, E)
           :
           :  
           ----> 2A (*)  -----> 2B (*, _)---> 2C (_, E)
                              :    5C (*, E)
                              :
                              :
                              ---> 2A (*) -----> 2B   -----> 2Cd + S (_, E)
                              :                      (_, E)
                              :                     5C (*, E)
                              :  
                              :
                              ---> 5A (*)     -----> 5B (*)   -----> 5C (E)
                                                    5C (*, E)
                          
                              
3A (*)-----> K (*)      -----> 6S    -----> 22S (O, E)
                 3B (O, <, E)
                 4C (^, E) 


j.A (O)---> j.C (1, H, O, E)


Kick Starters

5B (*)  --------> 6C      -----> 22C (O, E)
                 5C (*, E) 


n.5B (*)----> 5B (*)      -----> 5C (*, E)
           |     5C (*, E)          3C (*, A, E)
           |
           |
           |
           ----> 2B (*, _)----> 2C (_, E)

2B (*, _)---> 2C (_)  -----> 6C (E)
                 5B (*, E)


j.K (O)---> j.C (1, H, O, E)


Strong Starters

n.5C (*)----> 5C (*, 1, E)


66C (*, 1, E)
  6C

Combos

Meterless

Metered

Strategy

Real Bout Fatal Fury 2
General

ControlsFAQSystem

Characters

Andy BogardBilly KaneBlue MaryBob WilsonCheng SinzanDuck KingFranco BashGeese HowardHon FuJin ChonreiJin ChonshuJoe HigashiKim KaphwanLaurence BloodLi XiangfeiMai ShiranuiRick StrowdRyuji YamazakiSokaku MochizukiTerry BogardTung Fu RueWolfgang Krauser