Real Bout Fatal Fury 2/Rick Strowd

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RBFF2 Rick.jpg

Gameplay Overview

One of the titular newcomers to Real Bout 2, Rick is a notorious offensive powerhouse with great pressure, loads of combo chains, and the ability to cash out obscene amounts of damage and corner carry on a clean hit. He has pretty much everything he could need to win, sans a projectile. Some of his attacks are easy to bait out and Breakshot, but playing defense against Rick means letting him get his game started, so you're playing with fire the entire time. He sits deservedly in the top tier.

Pros Cons
  • Strong suite of normals and combo chains
  • High combo damage, and also an infinite
  • Smothering pressure
  • Multiple special moves with evasive properties, invincibility, or built-in movement
  • Two unblockables, one of which is a Breakshot and can lead to a juggle
  • Sick stage theme
  • Slow overhead that's easily reacted to, limiting his high/low mixup
  • No special ways to get around zoning, and his only projectile is his P-Power
  • Attacks are commonly easy to Breakshot

Normals

Standing

5A
RBFF2 Rick 5a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
7 3/11 5 4 8 4 0 HL Y - -
n.5A
RBFF2 Rick n5a.jpg
(within 49px)
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
7 3/11 5 4 8 4 0 HL Y - -
5B
RBFF2 Rick 5b.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 3/11 6 4 17 1 -3 HL Y - -
n.5B
(within 57px)
RBFF2 Rick n5b.jpg
RBFF2 Rick n5b2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 3/11 8 4+4 13 1 -3 HL Y - -
5C
RBFF2 Rick 5c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
23 6/22 11 6 21 -1(6) -7(1) HL Y - -
n.5C
(within 59px)
RBFF2 Rick n5c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
23 6/11 8 6 20 0(7) -6(1) HL Y - -

Crouching

2A
RBFF2 Rick 2a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -
2B
RBFF2 Rick 2b.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -
2C
RBFF2 Rick 2c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -

Command

One Two
6A
RBFF2 Rick 6a.jpg
RBFF2 Rick 6a2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - H, H - - -
Uppercut
3A
RBFF2 Rick 3a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - HL - - -
Punisher
66C
RBFF2 Rick 66c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - HL N - -
Step Punch
5AB
RBFF2 Rick ab.jpg
RBFF2 Rick ab2.jpg
High Avoid Attack
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - HL - - -

Jumping

j.A
RBFF2 Rick ja.jpg
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop - - - - - - - H - - -
Diagonal Hop - - - - - - - H - - -
Neutral Jump - - - - - - - H - - -
Diagonal Jump - - - - - - - H - - -
j.B
RBFF2 Rick jb.jpg
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop - - - - - - - H - - -
Diagonal Hop - - - - - - - H - - -
Neutral Jump - - - - - - - H - - -
Diagonal Jump - - - - - - - H - - -
j.C
RBFF2 Rick jc.jpg
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop - - - - - - - H - - -
Diagonal Hop - - - - - - - H - - -
Neutral Jump - - - - - - - H - - -
Diagonal Jump - - - - - - - H - - -

Oversway Actions

5D
(opponent in oversway)
RBFF2 Rick 5d.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - H - - -
2D
(opponent in oversway)
RBFF2 Rick 2d.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - L - - -
A
(from oversway)
RBFF2 Rick SA.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - H - - -
B
(from oversway)
RBFF2 Rick SB.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - L - - -
C
(from oversway)
RBFF2 Rick SC.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -

Throw

Punching Bag
4/6C
RBFF2 Rick throw.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
26 - - - - - - - - - -

Feints

Feint Shooting Star
6AC
RBFF2 Rick 6ac.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -

Special Moves

Shooting Star
236A/C
RBFF2 Rick 236a.jpg
RBFF2 Rick 236c.jpg
RBFF2 Rick 236c2.jpg
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
A - - - - - - - - - Y N
C - - - - - - - - - N N
EX - - - - - - - - - - Y
Blazing Sunburst
214A
RBFF2 Rick 214a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - HL - Y -
Divine Blast
214C
RBFF2 Rick 214a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - UNB - Y -
Hellion
623A
RBFF2 Rick 623a.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - Y Y
Full Moon Fever
214B
RBFF2 Rick 214b.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -

Desperation Move

Gaia Breath
641236BC
RBFF2 Rick 641236bc.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -

Super Desperation Move

Howling Bull
641236C
RBFF2 Rick 641236c.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - - - - - - - -

Chain Attacks

Punch Starters

P (*)  --------> K (*)      -----> S (E)
           |     S (*, E)
           |     
           |
           |
           ----> d + P (*)  -----> d + K (*, _)---> d + S (_, E) 
           :                       S (*, E)
           :
           :
           :
           ----> P (*)      -----> K (*)     -----> S (E)
                                   S (*, E)
                  

P close (*)----> K (*)      -----> S (E)
           |     S (*, E)         
           |     
           |
           |
           ----> d + P (*)  -----> d + K (*, _)---> d + S (_, E) 
           :                  :    S (*, E)
           :                  :    
           :                  :
           :                  :
           :                  ---> d + P (*) -----> d + K (*, _)-> d + S (_, E)
           :                  :                     S (*, E)
           :                  :
           :                  :
           :                  :
           :                  ---> P (*)     -----> K (*)   -----> S (E)
           :                                        S (*, E)
           :
           :
           ----> P (*)      -----> K (*)     -----> S (E)
                              :    S (*, E)
                              :
                              :
                              :
                              ---> P (*)     -----> K (*)   -----> S (E)
                              :                     S (*, E)
                              :
                              :
                              :
                              ---> d + P (*) -----> d + K (*, _)-> d + S (_, E)
                                                    S (*, E)
            
           
d + P (*)------> d + K (*, _)----> d + S (_, E)
           |     S (*, E)
           |
           |
           |
           ----> P (*)      -----> K (*)     -----> S (E)
           :                  :    S (*, E)
           :                  :
           :                  :
           :                  :
           :                  ---> P (*)     -----> K (*)   -----> S (E)
           :                  :                     S (*, E)
           :                  :
           :                  :
           :                  :
           :                  ---> d + P (*) -----> d + K (*, _)-> d + S (_, E)
           :                                        S (*, E)
           :
           :  
           ----> d + P (*)  -----> d + K (*, _)---> d + S (_, E)
                              :    S (*, E)
                              :
                              :
                              ---> d + P (*) -----> d + K   -----> d + S (_, E)
                              :                      (_, E)
                              :                     S (*, E)
                              :  
                              :
                              ---> P (*)     -----> K (*)   -----> S (E)
                                                    S (*, E)
                          
                              
df + P (*)-----> K (*)      -----> f + S     -----> d, d + S (O, E)
                 df + K (O, <, E)
                 b + S (^, E) 


P in air (O)---> S (1, H, O, E)


Kick Starters

K (*)  --------> f + S      -----> d, d + S (O, E)
                 S (*, E) 


K close (*)----> K (*)      -----> S (*, E)
           |     S (*, E)          df + S (*, A, E)
           |
           |
           |
           ----> d + K (*, _)----> d + S (_, E)

d + K (*, _)---> d + S (_)  -----> f + S (E)
                 K (*, E)


K in air (O)---> S (1, H, O, E)


Strong Starters

S close (*)----> S (*, 1, E)


Dash Forward,--> S (*, 1, E)
  f + S

Combos

Meterless

Metered

Strategy

Real Bout Fatal Fury 2
General

ControlsFAQSystem

Characters

Andy BogardBilly KaneBlue MaryBob WilsonCheng SinzanDuck KingFranco BashGeese HowardHon FuJin ChonreiJin ChonshuJoe HigashiKim KaphwanLaurence BloodLi XiangfeiMai ShiranuiRick StrowdRyuji YamazakiSokaku MochizukiTerry BogardTung Fu RueWolfgang Krauser