Difference between revisions of "The King of Fighters 2002 UM/Miscellaneous"

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==Inconsistent Characters==
Due to how their hurtboxes move, a number of combos are inconsistent on these characters. <u>Ex characters behave the same as the regular version</u>. Said combos will have a note linking to here, so make sure you understand that your combo may whiff against:
:'''<pre>Kyo, Kyo-1, Kyo-2, Kusanagi, Shingo, Benimaru, Nameless, Yuri, Leona, Ralf, Clark, Foxy, Jhun, Mai</pre>'''
A few more characters add themselves to the list depending on if they're crouching or standing:
:'''<pre>standing Kensou, Geese</pre>'''
:'''<pre>crouching Mature, Vice, Robert, Athena, Bao, Vanessa, Shermie, May Lee, King</pre>'''
Keep this in mind and you can safely go for the extra hits or better damage on said specific combos.
==Wakeup Speed==
==Wakeup Speed==
After a knockdown, characters have variable wake up timings. The differences are listed here:
After a knockdown, characters have variable wake up timings. The differences are listed here:
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*(+10F) - Maxima
*(+10F) - Maxima
:(+F) '''Slower wakeup'''
:(+F) '''Slower wakeup'''


==Crouching Height==
==Crouching Height==
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*'''High''' - Maxima, Daimon
*'''High''' - Maxima, Daimon
*'''Highest''' - Chang
*'''Highest''' - Chang


==Crouch blocking Height==
==Crouch blocking Height==
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[[File:KOF02UM Character Crouching Height.jpg|frame|Credits to [https://twitter.com/gatoray_kof/status/1224691182820712448 Gatoray KOF] for the image.]]
[[File:KOF02UM Character Crouching Height.jpg|frame|Credits to [https://twitter.com/gatoray_kof/status/1224691182820712448 Gatoray KOF] for the image.]]


{{Navbox 2002UM}}
{{Navbox 2002UM}}


[[Category:The King of Fighters 2k2UM]]
[[Category:The King of Fighters 2k2UM]]

Revision as of 02:47, 13 April 2021

Inconsistent Characters

Due to how their hurtboxes move, a number of combos are inconsistent on these characters. Ex characters behave the same as the regular version. Said combos will have a note linking to here, so make sure you understand that your combo may whiff against:

Kyo, Kyo-1, Kyo-2, Kusanagi, Shingo, Benimaru, Nameless, Yuri, Leona, Ralf, Clark, Foxy, Jhun, Mai

A few more characters add themselves to the list depending on if they're crouching or standing:

standing Kensou, Geese
crouching Mature, Vice, Robert, Athena, Bao, Vanessa, Shermie, May Lee, King

Keep this in mind and you can safely go for the extra hits or better damage on said specific combos.


Wakeup Speed

After a knockdown, characters have variable wake up timings. The differences are listed here:

(-F) Faster wakeup
  • (-13F) - Ralf, Yuri
  • (-11F) - Athena
  • (-9F) - Whip
  • (-7F) - Yamazaki, Kula
  • (-6F) - Joe, Robert, Angel, Kasumi
  • (-5F) - Kim, B. Mary, Hinako, Mature, Ryo, Foxy, Mai
  • (-3F) - K', Takuma
  • (-2F) - Yashiro, Lin
  • (-1F) - Daimon, Terry, Kensou, Clark, May Lee, Vanessa
  • (0F) - Kyo, Chang, Choi, Vice, Shingo, King, KUSANAGI, Kyo-1, Kyo-2, Nameless
  • (+2F) - Leona, Iori
  • (+3F) - Chris, Heidern, Chin
  • (+4F) - Andy, Bao, Xiangfei
  • (+5F) - Billy, Shermie
  • (+6F) - Benimaru, Ramon, Jhun
  • (+10F) - Maxima
(+F) Slower wakeup


Crouching Height

Crouching Height varies based on the characters height and hitbox data, some character hitxboxes remain high despite crouching which in turn may make them more susceptible to things like Instant Overheads and Cross-ups, while some character hitboxes tend to get smaller when they crouch making it easier for them dodge high hitting attacks and even projectiles, the differences are listed below.

  • Lowest - Chin, Choi, Bao
  • Low - K’, Andy, Joe, Benimaru, Iori, Mature, Vice, Leona, Athena, Kensou, Mai, Yuri, Yashiro, Chris (slightly taller than the rest), Yamazaki, Billy, Kim, Kula, Foxy, Jhun, Hinako, Angel
  • Middle - Whip, Terry, Kyo, KUSANAGI, Ralf, Clark, Vanessa, Seth, Ramon, Ryo, Robert, Takuma, May Lee, Shermie, B. Mary, (K9999), Nameless, Lin, Shingo, Heidern, King, Kasumi, Kyo-1, Kyo-2, Xiangfei (slightly shorter than the rest)
  • High - Maxima, Daimon
  • Highest - Chang


Crouch blocking Height

When blocking in crouching position, there can also be a change in the height or width of the character's hurtbox. The different types are shown here:

Credits to Gatoray KOF for the image.


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