Difference between revisions of "The King of Fighters 2002 UM/Sie Kensou"

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[[File:Kensou.jpg|right|frame]]
[[File:Kensou.jpg|right|frame]]
==Normals==
==Normals==
'''Close'''
'''Close''
*cl.A/B/C/D are all cancellable
*cl.A/B chain into themselves and each other


'''Standing'''
'''Standing'''
*s.A is cancellable
*s.B is Kensou's furthest reaching normal and a decent hop killer
*s.C hits twice and is cancellable on the 2nd hit. It will connect both hits for a pretty far distance
*s.D is slow, but a decent anticipatory anti-air


'''Crouching'''
'''Crouching'''

Revision as of 21:30, 7 November 2014

Kensou.jpg

Normals

'Close

  • cl.A/B/C/D are all cancellable
  • cl.A/B chain into themselves and each other

Standing

  • s.A is cancellable
  • s.B is Kensou's furthest reaching normal and a decent hop killer
  • s.C hits twice and is cancellable on the 2nd hit. It will connect both hits for a pretty far distance
  • s.D is slow, but a decent anticipatory anti-air

Crouching

Jump

Blowback

Throws

Power Blast - (f/b + C)

  • Soft knockdown

Psychic Slam - (b/f + D)

  • Soft knockdown

Command Moves

Tiger Takedown Punch - (f + A)

Reverse Mass Kick - (f + B)

Special Moves

Super Bullet Attack - qcb + A/C

Earth Dragon Fang Nibble - hcf + A

Heaven Dragon Fang Nibble - hcf + C

Dragon Talon Tear - in air, qcb + A/C

Dragon Uppercut - rdp + B/D

Arrow Kick - qcf + B/D


Desperation Moves

Dragon God Kick - qcf hcb + B

Dragon God Drubbing - qcf hcb + D

RESPECT Meat Dumplings - qcb x 2 + A/C


Super Desperation Move

Hermit Power Blast - close qcf x 2 + AC


HSDM

Dragon Awakening - qcf x 2 +BD


Discussion Threads

Discuss at Dream Cancel


Videos

Kensou Master Class


Navigation

The King of Fighters 2002 Unlimited Match
System

FAQControlsMovementOffenseDefenseGaugesAdvanced StrategyMiscellaneous

Characters
Bosses