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  • ...focused on KOF 98 UMFE but will also contain some links and resources for 98UM and vanilla 98 as well.'' ==I'm new to KOF or KOF 98 UM FE, where do I start?==
    14 KB (2,396 words) - 10:19, 3 December 2022
  • ...defensive options to deal with pressure. Her biggest weakness is her lack of mixups, making her offense very simple to defend against.}} ! !! King !! EX King
    12 KB (2,186 words) - 10:09, 7 March 2023
  • ...tral and poking. He has multiple great poking normals, as well as a series of rekkas with different followups for combos that also have some poking and m '''98 to 98UM'''
    8 KB (1,410 words) - 20:19, 20 November 2023
  • ...ce, he has an aerial projectile, and for midrange he has a nice assortment of buttons to control space and keep the opponent out. Up close, he has access '''98 to 98UM'''
    8 KB (1,486 words) - 20:51, 25 September 2022
  • ...a lack of strong mixups outside of the aforementioned high-low, and a lack of a meterless invincible reversal.}} '''98 to 98UM'''
    11 KB (2,045 words) - 11:54, 17 October 2022
  • ...a weakness, as he's more vulnerable to some pressure and mixups, and a lot of his pokes go too high to hit crouchers.}} '''98 to 98UM'''
    8 KB (1,454 words) - 20:20, 25 September 2022
  • ...What Shermie lacks are long confirms, and a solid reversal to get her out of pressure herself. These are minor weaknesses, since the confirms she has wo '''98 to 98UM'''
    10 KB (1,677 words) - 20:27, 25 September 2022
  • ...ral very well, but struggles to get in and apply pressure to make full use of her command grabs.}} * All of her normals are negative on block, weakening her ability to do staggered re
    9 KB (1,528 words) - 13:55, 17 October 2022
  • ...are slow, and his only real invincible reversal is a DM that carries a lot of risk.}} '''98 to 98UM'''
    9 KB (1,676 words) - 20:12, 25 September 2022
  • ...ey are restricted to just their normals, and another that creates a series of clones to put the opponent into hitstun/blockstun during which Chizuru can '''98 to 98UM'''
    10 KB (1,760 words) - 20:13, 25 September 2022
  • ...t overhead and a good low confirm for some deent mixups. Due to the nature of his kit, he doesn't have many weaknesses, as he has moves to cover most fun '''98 to 98UM'''
    9 KB (1,685 words) - 20:56, 25 September 2022
  • ...specials to cancel into, a lack of a dedicated anti-jump tool, and a lack of meterless fullscreen options.}} '''98 to 98UM'''
    10 KB (1,575 words) - 23:07, 19 February 2024
  • ...se, as he doesn't have a invincible reversal to rely on. The random factor of the critical hits can also be a double-edged sword, as the critical hits ca '''98 to 98UM'''
    10 KB (1,782 words) - 20:28, 25 September 2022
  • ...a tricky rushdown character with a lot of movement options. Chris has some of the fastest movement in the game alongside access to teleports, a slide, a '''98 to 98UM'''
    10 KB (1,854 words) - 09:23, 8 March 2023
  • ...s to score hits, and a divekick for pressure. Choi's weaknesses are a lack of a reversal, and that his jumps can be a liability sometimes since it's hard '''98 to 98UM'''
    10 KB (1,895 words) - 20:13, 25 September 2022
  • ...e decisions, but the upside of this is that he is never more than a couple of good guesses away from taking the entire round. '''98 to 98UM'''
    11 KB (1,975 words) - 01:01, 16 August 2023
  • ...1f command grab, overhead or jumping grab. Her main weakness is that a lot of her moves are punishable on block.}} '''98 to 98UM'''
    11 KB (1,993 words) - 20:11, 25 September 2022
  • ...ealth from the opponent if it hits. Heidern's biggest weakness is the lack of a good low confirm, or any low meterless low combos for that matter.}} '''98 to 98UM'''
    10 KB (1,779 words) - 21:51, 27 October 2023
  • '''98 to 98UM''' '''98UM to 98UMFE'''
    11 KB (1,906 words) - 18:01, 17 November 2023
  • ...is a lack of any kind of invincible reversal, and a minor one is that all of his longest pokes whiff on short crouchers, so he has more trouble against '''98UM to 98UMFE'''
    8 KB (1,386 words) - 20:23, 25 September 2022
  • ...ontrolling options. With his special and DM install moves, he can get some of the highest meterless damage in the game, and thus becomes a ridiculously w '''98 to 98UM'''
    12 KB (2,148 words) - 19:38, 30 October 2023
  • ...access to a good DP and some fast long-range light normals for mashing out of pressure.}} '''98 to 98UM'''
    11 KB (1,929 words) - 20:33, 25 September 2022
  • ...t mixups and going for throws are his best options. He also lacks any kind of real invincible reversal, so his defensive game is a bit lacking.}} '''98UM to 98UMFE'''
    8 KB (1,331 words) - 20:14, 25 September 2022
  • ...ector move he can use to counterzone as well. He also has a nice selection of big normals poke and control space with. To complement his zoning game, Rug '''98 to 98UM'''
    11 KB (2,005 words) - 20:24, 25 September 2022
  • ...ir spin from it and gain extra mobility. Brian's weaknesses include a lack of a real invincible reversal, few fast close-range options, and his big body '''98 to 98UM'''
    12 KB (2,065 words) - 17:17, 12 March 2023
  • ...ixups, as her jump is slower and floatier than most characters, and a lack of big damage.}} '''98 to 98UM'''
    12 KB (2,107 words) - 20:10, 25 September 2022
  • ...essure the opponent with his safer special moves. His weakness is his lack of long-range tools, but other than that he is very well-rounded.}} '''98 to 98UM'''
    12 KB (2,174 words) - 16:02, 12 October 2022
  • ...at shorter ranges. Daimon's main weaknesses are his big size and his lack of an invincible reversal.}} '''98 to 98UM'''
    11 KB (1,889 words) - 23:13, 19 November 2023
  • Although he slightly prefers some aspects of Advanced mode, Kyo can be effective in both Advanced and Extra mode. * However, Kyo can make pretty good use of Extra gauge as well since he has good quick max combos.
    14 KB (2,175 words) - 14:53, 28 October 2023
  • '''98 to 98UM''' '''98UM to 98UMFE'''
    11 KB (1,893 words) - 20:29, 25 September 2022
  • ...leading to good damage, and the fact that outside of his mash punch, most of his tools are fairly mediocre.}} '''98 to 98UM'''
    13 KB (2,379 words) - 23:07, 19 November 2023
  • ...heavies, which gives her a hard knockdown. Her main weaknesses are a lack of mixups and no real invincible reversal.}} '''98UM to 98UMFE'''
    9 KB (1,548 words) - 20:17, 25 September 2022
  • ...well. Yamazaki's weaknesses lies in his somewhat weak combos and his lack of a meterless reversal, which makes dealing with pressure an issue for him.}} '''98 to 98UM'''
    11 KB (1,961 words) - 15:27, 13 January 2024
  • Saisyu is a rushdown character with some of the most potent pressure in the game, giving him free reign to run mixups o ..., a hard knockdown combo ender and an advancing overhead with a short bout of invulnerability.
    12 KB (1,962 words) - 17:30, 6 May 2024
  • ...lude a lack of a meterless reversal, relatively limited mixups, and a lack of tools to fight at long range.}} '''98 to 98UM'''
    12 KB (2,192 words) - 20:37, 25 October 2023
  • ...on them. Chin's combo damage is also solid, and he has access to a variety of powerful DMs that make him a lot stronger when he has access to meter.}} '''98 to 98UM'''
    12 KB (2,256 words) - 20:13, 25 September 2022
  • ...blockable that launches for combo followups. Her weaknesses include a lack of defensive options without meter, and that her offensive threats are otherwi ! !! King !! EX King
    14 KB (2,619 words) - 17:34, 10 August 2023
  • ...command grab he can combo out of, good low confirms, and an overhead. Most of these options will allow him to combo into rekka again and repeat the situa ...ile and anti-air well. Iori's main weakness is that he lacks certain kinds of ground moves, so his grounded poking game can feel a bit lacking. Notably,
    12 KB (1,956 words) - 00:17, 20 November 2023
  • ...kables that can be done raw or in combos. These unblockables lack any sort of whiff animation, and they don't have inputs that overlap with any other spe '''98 to 98UM'''
    13 KB (2,224 words) - 17:08, 15 June 2023
  • '''EX Mai has even higher damage than Mai using the same mechanics, with less of a requirement for red health. Her most damaging routes also give her a hard '''Both versions of Mai have extremely similar neutral presences. However, regular Mai has acce
    13 KB (2,314 words) - 00:16, 4 February 2024
  • ...nter pokes when using these moves. For Billy's pokes, you only get two out of three traits: Speed, range, and a hurtbox that's behind the hitbox. With very good execution, he can make two of his moves with the strongest hitboxes and hurtboxes, standing CD and crouch
    12 KB (2,198 words) - 21:25, 29 March 2023
  • '''98 to 98UM''' '''98UM to 98UMFE'''
    14 KB (2,071 words) - 20:47, 25 September 2022
  • ...under who is scary at every range. On defense, he has great pokes and some of the best anti-air tools in the game, making him a real walking wall. On off '''98 to 98UM'''
    13 KB (2,327 words) - 15:55, 13 April 2024
  • ...sses include fairly weak anti-airing options, and a lack of mixups outside of the general system tools.}} ...ks in the frame advantage in a blockstring, making him better at that part of Terry's game.'''<br>
    13 KB (2,275 words) - 16:57, 22 December 2023
  • ...three times on hit, and on block, create a true blockstring from two loops of his stomp cancels. ...shkick as a reversal option after a dodge. He also has a good followup out of dodge, that he can use as a combo starter/extender. This also allows him to
    14 KB (2,460 words) - 14:44, 27 January 2024
  • ...and aerial projectiles to control space with, some solid pokes, and a set of counters he can use to stop the opponent from poking or jumping in on him. '''98UM to 98UMFE'''
    9 KB (1,661 words) - 02:22, 10 November 2023
  • ...kka for hit-confirming. His weaknesses include fairly low damage and a lot of moves that will whiff on low crouchers.}} ...ally wanting to use QM, but in return gets amazing reward for a single use of Quick Max without necessarily having to leave Max Mode'''
    14 KB (2,440 words) - 22:42, 19 November 2023
  • ...tools for every situation and a variety of DMs that allow him to get a lot of damage in those situations as well. Krauser's weaknesses are that his big s '''98UM to 98UMFE'''
    10 KB (1,795 words) - 15:26, 22 August 2023
  • ...a proximity unblockable he can combo off of. He also gets good reward off of his metered combos, cementing his status as a top-tier character. On defens '''98 to 98UM'''
    15 KB (2,563 words) - 17:23, 17 November 2023
  • ...to call out predictable offense or obvious jump-in attempts. His dominance of the close and mid-range makes him a very effective character.}} '''98UM to 98UMFE'''
    12 KB (1,937 words) - 13:02, 15 January 2024

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