The King of Fighters '98 UMFE/Saisyu Kusanagi/Combos
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Combos
Meterless
Low
2B, 2A, (2A), 623B
- Basic low confirm.
2B, cl.C(1), 6A, 623D
:- Tight microwalk link. Requires Saisyu to be point blank.
Mid/Jump-In
(j.X), cl.C(1), 6A, 623D
- Go-to heavy starter combo for a hard knockdown.
(j.X), cl.C(1), 6A, 214A > 214A, 623C
- Saisyu's highest meterless damage, but it sacrifices the hard knockdown.
6B, 5B/623B
- Not very useful, since you should be using the plus frames for more offence.
With Meter
2B, 2A, (2A), 236236A
- Low confirm into DM.
(j.X), cl.C(1), 6A, 2141236P
- Heavy confirm into Orochinagi.
2B, cl.C(1), 6A, 2141236P
:- The tight microwalk link for Orochinagi, requires point blank.
6B, 236236A
- Can't hitconfirm. Very risky, but the link is easy.
With Quick MAX
2B, ABC, microwalk cl.C, 6A, 2141236P
- Low Quick MAX from 2B. You can also use 2C if you don't want to microwalk.
6B, ABC, 5C, 2141236P
- Quick MAX on 6B is a 1 frame timing.
(j.X), cl.C(1), 6A, 214A > 214A, ABC, 2141236P
- Saisyu's highest damage. The Quick MAX timing on the second rekka is awkward, so you might need to practice.