Difference between revisions of "The King of Fighters '98 UMFE/EX Kyo"

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== Special Moves ==
== Special Moves ==


'''Dark Thurst:''' dp + A/C
'''Dark Thurst [Yami Barai]:''' qcf + A/C
*Kyo's grounded projectile
*Either version can be used to space or as pushback in a blockstring.
*Light version travels slower. Can be linked from a fullscreen distance to someone in the corner.
*Heavy version travels faster. Deals a bit more damage than light.


'''Fire Ball [Oniyaki]:''' dp + A/C
*Kyo's DP. Can be combo'd into from most normals.
*Soft knockdown
*Light version deals one hit. Safer to use in combos.
*Heavy version deals two hits, travels higher, and has more invincibility, making it a good reversal.


'''Fire Ball:''' qcf + A/C
'''Spinning kick [Oboroguruma]:''' rdp + B/D
*Can be combo'd into from most normals.
*Light version has Kyo do an upwards jump kick. If the opponent is hit by this move in the air, they're put in a juggleable state.
*Soft knockdown
*Heavy version has Kyo fly through the air a 3/4 screen distance with two of the upwards kicks, then flips forward with his foot sending the opponent into the ground.
*Heavy version is a good corner carry. Deals more damage than dp+C.
*Hard knockdown


'''New Wave Smash [Kai]:''' qcf + K, K (B or D)
*Kyo jumps up with one foot, then after pressing kick again, kicks with the other.
*2nd hit juggles the opponent
*Soft knockdown
*Light version only allows for dp+p to connect.
*Heavy version can be followed up with dp+p/rdp+k/hcb+k/DM. Can also link into the light version.


'''Spinning kick:''' rdp + B/D
'''Crescent Slash [Kototsuki Yo]:''' hcb + B/D
 
*Kyo runs after the opponent, faster than his normal run, then hits the opponent with his elbow into an explosive, one-handed choke.
 
*On-hit command grab. Very unsafe on block.
'''New Wave Smash:''' qcf + K, K (B or D)
*Can be combo'd into from heavy normals and f+B.
 
*Hard knockdown
 
'''Crescent Slash:''' hcb + B/D
 


== Desperation Moves ==
== Desperation Moves ==

Revision as of 17:02, 26 October 2020

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Introduction

Normal Moves

Throws

Anvil Slam: (close) b/f + C

Swift Shoulder Throw: (close) b/f + D


Command Moves

Thundering Axe Burst: f + B

Drop to Naraku: (in the air) down + C

Style 818: df + D


Special Moves

Dark Thurst [Yami Barai]: qcf + A/C

  • Kyo's grounded projectile
  • Either version can be used to space or as pushback in a blockstring.
  • Light version travels slower. Can be linked from a fullscreen distance to someone in the corner.
  • Heavy version travels faster. Deals a bit more damage than light.

Fire Ball [Oniyaki]: dp + A/C

  • Kyo's DP. Can be combo'd into from most normals.
  • Soft knockdown
  • Light version deals one hit. Safer to use in combos.
  • Heavy version deals two hits, travels higher, and has more invincibility, making it a good reversal.

Spinning kick [Oboroguruma]: rdp + B/D

  • Can be combo'd into from most normals.
  • Light version has Kyo do an upwards jump kick. If the opponent is hit by this move in the air, they're put in a juggleable state.
  • Soft knockdown
  • Heavy version has Kyo fly through the air a 3/4 screen distance with two of the upwards kicks, then flips forward with his foot sending the opponent into the ground.
  • Heavy version is a good corner carry. Deals more damage than dp+C.
  • Hard knockdown

New Wave Smash [Kai]: qcf + K, K (B or D)

  • Kyo jumps up with one foot, then after pressing kick again, kicks with the other.
  • 2nd hit juggles the opponent
  • Soft knockdown
  • Light version only allows for dp+p to connect.
  • Heavy version can be followed up with dp+p/rdp+k/hcb+k/DM. Can also link into the light version.

Crescent Slash [Kototsuki Yo]: hcb + B/D

  • Kyo runs after the opponent, faster than his normal run, then hits the opponent with his elbow into an explosive, one-handed choke.
  • On-hit command grab. Very unsafe on block.
  • Can be combo'd into from heavy normals and f+B.
  • Hard knockdown

Desperation Moves

Serpent Wave: qcb, hcf + A/C

Combos

Strategy & Tips

Videos

External Links

The King of Fighters '98 Ultimate Match Final Edition
System

FAQSystemControlsGuidesChangelistMatch VideosAdvanced StrategyFrame Data & Hitboxes

Characters

Andy BogardAthena AsamiyaBenimaru NikaidoBilly KaneBlue MaryBrian BattlerChang KoehanChin GentsaiChizuru KaguraChoi BoungeChrisClark StillEiji KisaragiGeese HowardGoro DaimonHeavy D!HeidernIori YagamiJoe HigashiKasumi TodohKim KaphwanKingKyo KusanagiLeona HeidernLucky GlauberMai ShiranuiMatureMr. BigRalf JonesRobert GarciaRugal BernsteinRyo SakazakiRyuji YamazakiSaisyu KusanagiShermieShingo YabukiSie KensouTakuma SakazakiTerry BogardViceWolfgang KrauserYashiro NanakaseYuri Sakazaki

EX Characters

EX AndyEX BillyEX Blue MaryEX GeeseEX JoeEX KingEX KyoEX MaiEX RobertEX RyoEX TerryEX YamazakiEX YuriOrochi ChrisOrochi ShermieOrochi Yashiro