Difference between revisions of "Real Bout Fatal Fury 2/Franco Bash"
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Line 322: | Line 322: | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|version=Neutral Hop | |version=Neutral Hop | ||
|damage= | |damage=9 | ||
|stun= | |stun= | ||
|startup= | |startup=7 | ||
|active= | |active=9 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 338: | Line 338: | ||
|version=Diagonal Hop | |version=Diagonal Hop | ||
|header=no | |header=no | ||
|damage= | |damage=9 | ||
|stun= | |stun= | ||
|startup= | |startup=7 | ||
|active= | |active=9 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 354: | Line 354: | ||
|version=Neutral Jump | |version=Neutral Jump | ||
|header=no | |header=no | ||
|damage= | |damage=9 | ||
|stun= | |stun= | ||
|startup= | |startup=7 | ||
|active= | |active=9 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 370: | Line 370: | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
|header=no | |header=no | ||
|damage= | |damage=9 | ||
|stun= | |stun= | ||
|startup= | |startup=7 | ||
|active= | |active=11 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 392: | Line 392: | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|version=Neutral Hop | |version=Neutral Hop | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=8 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 408: | Line 408: | ||
|version=Diagonal Hop | |version=Diagonal Hop | ||
|header=no | |header=no | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=8 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 424: | Line 424: | ||
|version=Neutral Jump | |version=Neutral Jump | ||
|header=no | |header=no | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=8 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 440: | Line 440: | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
|header=no | |header=no | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=8 | ||
|recovery= | |recovery=6 | ||
|hitAdv= | |hitAdv=+8 | ||
|blockAdv= | |blockAdv=+4 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 463: | Line 463: | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|version=Neutral Hop | |version=Neutral Hop | ||
|damage= | |damage=22 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=4,5 | ||
|recovery= | |recovery=8 | ||
|hitAdv= | |hitAdv=+15 | ||
|blockAdv= | |blockAdv=+9 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 479: | Line 479: | ||
|version=Diagonal Hop | |version=Diagonal Hop | ||
|header=no | |header=no | ||
|damage= | |damage=22 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=4,5 | ||
|recovery= | |recovery=8 | ||
|hitAdv= | |hitAdv=+15 | ||
|blockAdv= | |blockAdv=+9 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 495: | Line 495: | ||
|version=Neutral Jump | |version=Neutral Jump | ||
|header=no | |header=no | ||
|damage= | |damage=22 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=7 | ||
|recovery= | |recovery=8 | ||
|hitAdv= | |hitAdv=+15 | ||
|blockAdv= | |blockAdv=+9 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
Line 511: | Line 511: | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
|header=no | |header=no | ||
|damage= | |damage=22 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=9 | ||
|recovery= | |recovery=8 | ||
|hitAdv= | |hitAdv=+15 | ||
|blockAdv= | |blockAdv=+9 | ||
|guard=H | |guard=H | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= |
Revision as of 19:32, 19 April 2021
Gameplay Overview
Talk about the character as a whole. Describe their gameplan and whatever else feels appropriate.
Pros | Cons |
---|---|
|
|
Normals
Standing
5A |
---|
5B |
---|
5C |
---|
n.5A (within px of opponent) |
---|
n.5B (within px of opponent) |
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n.5C (within px of opponent) |
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Crouching
2A |
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2B |
---|
2C |
---|
Command
Chopping Kick 6B |
---|
Rising Uppercut mash S during knockdown |
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High Avoid Attack 5AB |
---|
Barom Punch 5BC |
---|
Jumping
j.A |
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j.B |
---|
j.C |
---|
Oversway Actions
5D (opponent in oversway) |
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2D (opponent in oversway) |
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A (from oversway) |
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B (from oversway) |
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C (from oversway) |
---|
Throw
Gut Crunch and Slam 4/6C |
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Feints
Feint Guts Dunk 6AC |
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Feint Armageddon Buster 2BC |
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Special Moves
Zapper 236A |
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Double Kong 214A |
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Guts Dunk 2369B |
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Golden Bomber [1]6C |
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Waving Blow 236D |
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Desperation Move
Megaton Screw 63214BC |
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Final Omega Shot 641236BC |
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Super Desperation Move
Armageddon Buster 641236C |
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