Difference between revisions of "Real Bout Fatal Fury 2/Hon Fu"

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(Created page with "==Introduction== ==Normal Moves== {{MoveData |image=RBFF2_HonFu_5A1.jpg |image2=RBFF2_HonFu_5A2.jpg |caption= |name=5A |data= {{AttackData-RBFF2 |damage=8 |stun=3/11 |st...")
 
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[[File:RBFF2_HonFu.jpg|300px|thumb|right]]
==Introduction==
==Introduction==



Revision as of 01:39, 13 September 2020

RBFF2 HonFu.jpg

Introduction

Normal Moves

5A
RBFF2 HonFu 5A1.jpg
RBFF2 HonFu 5A2.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
8 3/11 4 4 8 4 0 HL Y - -

Excellent range for a far jab. Chains into 5A>C for decent damage but the latter hit can whiff at father ranges. Hitbox is pretty high so it's likely to whiff on smaller characters and those crouching (which is a common issue with Hon Fu).

5B
RBFF2 HonFu 5B.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
10 3/10 6 5 13 -2 -6 HL Y - -

Decent poke that doubles as a starter for his 5B>B>C chain, which ends in an overhead and can be input late for mixup shenanigans. That's assuming your opponent is respecting your offense, however. You can shave a frame off the recovery with an FC.

5C
RBFF2 HonFu 5C.jpg
Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
23 6/21 8 3 28 -5 -10 HL N - -

Decent range and damage, but the hitbox ends just before the tip of the nunchaku. Narrows much of his hitbox aside from his extended arm, making this a decent footsie tool.


Normal Moves

Fake-out Moves

Special Moves

Super Special Moves

Super Desperation Move

Real Bout Fatal Fury 2
General

ControlsFAQSystem

Characters

Andy BogardBilly KaneBlue MaryBob WilsonCheng SinzanDuck KingFranco BashGeese HowardHon FuJin ChonreiJin ChonshuJoe HigashiKim KaphwanLaurence BloodLi XiangfeiMai ShiranuiRick StrowdRyuji YamazakiSokaku MochizukiTerry BogardTung Fu RueWolfgang Krauser