Difference between revisions of "The King of Fighters XIV/Blue Mary"

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=Climax Super Special Moves=
=Climax Super Special Moves=


'''name of move''' - (motion here qcf, qcf + B+D)
'''M. Dynamite Swing''' - (motion here qcf, qcf + B+D)


* (description here)
* (description here)

Revision as of 17:47, 12 April 2018

File:Charaimg (char).png


Movelist

(*) = EX OK

(!) = MAX OK

Throws

Lock Kick - close Bk.gif / Fd.gif + C.gif

Viktor Throw - close Bk.gif / Fd.gif + D.gif

Command Normals

Hammer Arch - Fd.gif + A.gif

Double Rolling - Bk.gif or Fd.gif + B.gif

Climbing Arrow - Df.gif + B.gif

Special Moves

Straight Slicer - charge briefly Bk.gif then Fd.gif + B.gif/D.gif (*)

Crab Clutch ( D.gif Straight Slicer) Qcf.gif + B.gif / D.gif
Stun Fang (EX Straight Slicer)Qcf.gif + A.gif / C.gif

Vertical Arrow - Dp.gif + B.gif / D.gif (*)

M. Snatcher (Vertical Arrow) Dp.gif + B.gif / D.gif

Spin Fall - Qcf.gif + A.gif / C.gif (*)

M. Spider - (Spin Fall) Qcf.gif + A.gif / C.gif

Real Counter - Qcb.gif + A.gif / C.gif (*)

Backdrop Real (Real Counter) - Qcf.gif + A.gif / C.gif

M. Breaker - - Dp.gif + B.gif / D.gif (*)


Super Special Moves

M. Typhoon - Hcb.gif Hcb.gif + B.gif / D.gif (!)

M. Splash Rose - Qcf.gif, Hcb.gif + A.gif/C.gif (!)


Climax Super Special Move

M. Dynamite Swing - Qcf.gif Qcf.gif + B.gif D.gif

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

Lock Kick - (b/f+C) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

Viktor Throw - (b/f+D) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

Command Moves

Hammer Arch - - (f+A)

  • (description here)


Double Rolling - (back or towards + B)

  • (description here)


Climbing Arrow - (df + B)

  • (description here)

Special Moves

Straight Slicer - (charge briefly back, then towards + B/D)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

Crab Clutch ( D Straight Slicer) - (qcf + B/D)
  • (description here)
Stun Fang (EX Straight Slicer) - (qcf + A/C)
  • (description here)

EX: (description here)


Vertical Arrow - (dp + B/D)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

M. Snatcher (Vertical Arrow) - (dp + B/D)
  • (description here)

EX: (description here)


Spin Fall - (qcf + A/C)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

M. Spider (Spin Fall) - (qcf + A/C)
  • (description here)

EX: (description here)


Real Counter - (qcb + A/C)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

Backdrop Real (Real Counter) - (qcf + A/C)
  • (description here)

EX: (description here)


M. Breaker - (dp + A/C)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

Super Special Moves

M. Typhoon - (hcb, hcb + B/D)

  • (description here)
  • (description here)
  • (description here)

Max:

M. Splash Rose - (qcf~hcb + A/C)

  • (description here)
  • (description here)
  • (description here)

Max:

Climax Super Special Moves

M. Dynamite Swing - (motion here qcf, qcf + B+D)

  • (description here)
  • (description here)
  • (description here)

Combos

  • (any special information about the character combos if needed)

Notation

Rush Auto Combo

Meterless: description here

1 Meter: description here

EX: description here

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

Contributors

External Links

Discussion Threads

Discuss at [add character section link here Dream Cancel]

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina