Difference between revisions of "The King of Fighters XIV/Geese Howard"

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Line 93: Line 93:
'''Standing'''
'''Standing'''


Far A
* st. A


Far B
* st. B


Far C
* st. C


Far D
* st. D


'''Close'''
'''Close'''


Close A
* cl. A


Close B
* cl. B


Close C
* cl. C


Close D
* cl. D


'''Crouching'''
'''Crouching'''


Crouching A
* cr. A


Crouching B
* cr. B


Crouching C
* cr. C


Crouching D
* cr. D


'''Jumping'''
'''Jumping'''


Jump A
* j. A


Jump B
* j. B


Jump C
* j. C


Jump D
* j. D


'''Blowback'''
'''Blowback'''


Stand CD
* st. CD


Jumping CD
* j. CD


=Throws=
=Throws=

Revision as of 20:59, 24 August 2016

Charaimg geese.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Ko Satsu Shou - close Bk.gif / Fd.gif + C.gif 

Shinkuu Nage - close Bk.gif / Fd.gif + D.gif

Command Normals

Raikou Mawashi-Geri  - Fd.gif + B.gif

Tendoh Kudaki  - Fd.gif + A.gif

Special Moves

Reppuu Ken - Qcf.gif + A.gif / C.gif (*)

Shippuu Ken - in air, Qcb.gif + A.gif / C.gif (*)

Fudou Ken - Qcb.gif + A.gif / C.gif (*)

Fudou Ken • A [Fudou Ken C.gif or (*) ] Fd.gif + A.gif / C.gif
Fudou Ken • Ba [Fudou Ken C.gif or (*) ] Dn.gif + B.gif / D.gif
Fudou Ken • Un [Fudou Ken C.gif or (*) ] Fd.gif + B.gif / D.gif

Jyoudan Atemi - parry move, Hcb.gif + B.gif (*)

Chuudan Atemi - parry move, Hcb.gif + D.gif

Gedan Atemi - parry move, Hcf.gif + B.gif (*)

Raimei Gouha Nage - OTG, Dp.gif + A.gif / C.gif

Super Special Moves

Raigou Reppuu Ken - Qcf.gifQcf.gif + A.gif / C.gif (!)

Oni Hammon - parry move, Qcf.gifDf.gifQcb.gif + A.gif / C.gif (!)

Climax Super Special Move

Raging Storm - Qcb.gif Db.gifQcf.gif + A.gifC.gif

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

  • (Throw description)


  • (Throw description)

Command Moves

Special Moves

Notation Key (*) = EX OK

(!) = MAX OK


Super Special Moves

Climax Super Special Moves

Combos

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina