Difference between revisions of "The King of Fighters XIV/Vice"
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Deicide - [[image:hcf.gif]] + [[image:b.gif]] / [[image:d.gif]] '''*''' | Deicide - [[image:hcf.gif]] + [[image:b.gif]] / [[image:d.gif]] '''*''' | ||
Gorefest - [[image:hcb.gif]], [[image:fd.gif]] + [[image:a.gif]] / [[image:c.gif]] '''*''' | Gorefest - close [[image:hcb.gif]], [[image:fd.gif]] + [[image:a.gif]] / [[image:c.gif]] '''*''' | ||
Splash - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] '''*''' | Splash - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] '''*''' | ||
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:┗Splash • Derivation [Mayhem] [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] | :┗Splash • Derivation [Mayhem] [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] | ||
'''Super Special Moves''' | |||
Negative Gain - close [[image:hcb.gif]] [[image:hcb.gif]] + [[image:b.gif]] / [[image:d.gif]] ('''!''') | |||
Overkill - in air [[image:df.gif]] [[image:qcf.giff]] [[image:upf.gif]] [[image:up.gif]] [[image:dn.gif]] + [image:a.gif]] / [[image:c.gif]] ('''!''') | |||
=Quick Combo Reference= | =Quick Combo Reference= |
Revision as of 15:46, 19 July 2016
Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Overkill - in air File:Qcf.giff File:Upf.gif + [image:a.gif]] / (!)
Quick Combo Reference
0 Meter |
Anywhere |
(Combo 1) = (damage number here) dmg |
1 Meter |
Corner |
(Combo 1) = (damage number here) dmg |
2 Meters | Anywhere | (Combo 1) = (damage number here) dmg |
Gameplay Overview
Normals
Standing
Far A
Far B
Far C
Far D
Close
Close A
Close B
Close C
Close D
Crouching
Crouching A
Crouching B
Crouching C
Crouching D
Jumping
Jump A
Jump B
Jump C
Jump D
Blowback
Stand CD
Jumping CD
Throws
- (Throw description)
- (Throw description)
Command Moves
Special Moves
Notation Key (*) = EX OK
(!) = MAX OK
Super Special Moves
Climax Super Special Moves
Combos
0 meter
- (place combo here) = (place damage amount here)
(place combo description here)
1 meter
- (place combo here) = (place damage amount here)
(place combo description here)
2 meters
- (place combo here) = (place damage amount here)
(place combo description here)
3 meters
- (place combo here) = (place damage amount here)
(place combo description here)
4 meters
- (place combo here) = (place damage amount here)
(place combo description here)
5 meters
- (place combo here) = (place damage amount here)
(place combo description here)